Jarbles
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jarofjuice.bsky.social
Jarbles
@jarofjuice.bsky.social
I wander around in forests, over think, and live many lives through books and videogames. Sometimes I do pixel and voxel art. Life's too short to hate. 🏳️‍🌈
After being a hermit for many months, it’s an overwhelming change 😂 but I’ve removed many accounts and hopefully the feed will be more sane. It’s nice to be in touch with humans once again. Just a bit 😂
December 4, 2025 at 6:28 PM
Except for Sally
December 3, 2025 at 7:19 PM
Me with Mass Effect. I hear ya.
December 2, 2025 at 6:57 PM
I know. Call it phrase of the year!
December 2, 2025 at 5:32 AM
Dunno why this game makes me happy but who am I to complain about some happiness in 2025.
December 1, 2025 at 5:29 PM
Like this?
a man is hitting a punching bag in a boxing machine
ALT: a man is hitting a punching bag in a boxing machine
media.tenor.com
November 30, 2025 at 5:30 AM
Rick Henderson (what a title!) is a fantastic arcade side-scrolling shooter with procedurally generated enemy waves as well as bosses that pick from a variety of different attack patterns. No two runs are the same, and with three different ships and multiple modes, this is an easy recommendation.
November 26, 2025 at 6:50 PM
OMG yes 💛
November 26, 2025 at 5:08 PM
An octopus is highly intelligent and has no language (in its classical definition). Why is there even a research on this 😂
November 25, 2025 at 8:15 PM
AI for translation: again, so used everywhere, and I feel shit for translators who have that as a profession. A friend of mine lost his job because of this. I still feel it’s important for a translator job because it’s not just translating words, it also tones and subtext. Makes a huge difference.
November 25, 2025 at 7:26 PM
AI for animation: I am a bit iffy, but the base art is done by their artists, and if they’re ok with that then I can’t tell an artist they’re wrong. But I’d rather pay an animator. This isn’t a pet project I’m doing for fun at home for my own use.
November 25, 2025 at 7:26 PM
I am more concerned with the “slaving away like the good old days” part of the statement.

Either way: AI for up scaling is used everywhere. It’s literally how DLSS works to render graphics.
November 25, 2025 at 7:26 PM
Dunno if I’ll play the game all the way through, but I guess this is very much how I *felt* playing it rather than how I actually played it back then.

Also, props to me for finding a way to make things work, way back then! College me was definitely more resourceful than present me.
November 24, 2025 at 4:51 PM
It was the same experience I had playing Wind Waker, which is why I’ve been craving an HD remaster of the game on the Switch. I’m giving Metroid Prime remastered on the Switch a shot. It’s such a different experience and obvious upgrade over my low res feed initial experience.
November 24, 2025 at 4:51 PM
So pretty
November 24, 2025 at 6:45 AM