James Henry
@jameshenry.bsky.social
Director of Engineering @nx.dev
5x MVP @Microsoft. ESLint Team Alum, Creator of @typescript-eslint.io.
Software I directly created has been installed >37 Billion times 📈
5x MVP @Microsoft. ESLint Team Alum, Creator of @typescript-eslint.io.
Software I directly created has been installed >37 Billion times 📈
A GitHub org can require its members use MFA I believe?
September 9, 2025 at 10:41 PM
A GitHub org can require its members use MFA I believe?
Yeah you can also require manual approvals via the GitHub environment too. We didn’t do that in our case because we release a canary on every commit to main, but it remains an option. The Nx repo uses manual approvals this way already
September 9, 2025 at 10:36 PM
Yeah you can also require manual approvals via the GitHub environment too. We didn’t do that in our case because we release a canary on every commit to main, but it remains an option. The Nx repo uses manual approvals this way already
Reposted by James Henry
This is also the first release cycle where @jameshenry.bsky.social et al. excellent work on @nx.dev
"nx release" is utilized across the board, we love it!
"nx release" is utilized across the board, we love it!
February 27, 2025 at 6:47 PM
This is also the first release cycle where @jameshenry.bsky.social et al. excellent work on @nx.dev
"nx release" is utilized across the board, we love it!
"nx release" is utilized across the board, we love it!
Ah cool, well feel free to shout if we can help!
February 18, 2025 at 3:31 PM
Ah cool, well feel free to shout if we can help!
Hi John, just following up in case you need any assistance here? Missing plugins should never be a blocker when it comes to Nx, because it works with any and all scripts. Plugins just further enhance the experience and allow for scripts and cache inputs and outputs to be inferred from config files
February 18, 2025 at 11:50 AM
Hi John, just following up in case you need any assistance here? Missing plugins should never be a blocker when it comes to Nx, because it works with any and all scripts. Plugins just further enhance the experience and allow for scripts and cache inputs and outputs to be inferred from config files