Jackie_Codes
@jackiecodes.bsky.social
I make indie video games in Godot, I teach people how to do it, and I make videos about the experience.
Heyo errbody! Ever wonder what it's like to port your Godot game to the Switch 2? Well You'll find out in this video and why the process is different compared to other game engines!
youtu.be/BX2LYaC4fCw
#godot
youtu.be/BX2LYaC4fCw
#godot
How Hard is Porting your Godot Game to the Switch 2?
YouTube video by Jackie Codes
youtu.be
October 28, 2025 at 2:02 PM
Heyo errbody! Ever wonder what it's like to port your Godot game to the Switch 2? Well You'll find out in this video and why the process is different compared to other game engines!
youtu.be/BX2LYaC4fCw
#godot
youtu.be/BX2LYaC4fCw
#godot
Omg look! It's me!
Ever wanted to build a map, out of tiles? If only there was something in #Godot to help... Oh wait, there is! But using tilemaps properly can be tricky... luckily we have @jackiecodes.bsky.social speaking at #GodotFest to help!
September 23, 2025 at 12:31 PM
Omg look! It's me!
after talking to some creators about how long form videos have taken a hit since mid august I've noticed on the youtube home screen that shorts take up way more space on the page I haven't actively noticed this change until the discuss arose. Youtube is changing, its sad to see.
September 10, 2025 at 7:54 AM
after talking to some creators about how long form videos have taken a hit since mid august I've noticed on the youtube home screen that shorts take up way more space on the page I haven't actively noticed this change until the discuss arose. Youtube is changing, its sad to see.
My email is flooded with devs giving me their steam keys. What list are yall using?? There has to be a list?!?!
WHO PUT ME ON THE LIST?
WHO PUT ME ON THE LIST?
September 8, 2025 at 7:05 PM
My email is flooded with devs giving me their steam keys. What list are yall using?? There has to be a list?!?!
WHO PUT ME ON THE LIST?
WHO PUT ME ON THE LIST?
It's Sunday, time to take inventory of what tasks were completed last week, refresh the tasks for the coming week and reflect again about the progress and pacing for my game.
At the end of august I created a September todo list roughly for each week so it's not too much work
At the end of august I created a September todo list roughly for each week so it's not too much work
September 7, 2025 at 10:39 AM
It's Sunday, time to take inventory of what tasks were completed last week, refresh the tasks for the coming week and reflect again about the progress and pacing for my game.
At the end of august I created a September todo list roughly for each week so it's not too much work
At the end of august I created a September todo list roughly for each week so it's not too much work
Been practicing music making. I made a song about diarrhea lmk what you think
September 5, 2025 at 6:33 PM
Been practicing music making. I made a song about diarrhea lmk what you think
The year is not over but Clair Obscur: Expedition 33 us my game of the year omgggg
August 30, 2025 at 7:13 AM
The year is not over but Clair Obscur: Expedition 33 us my game of the year omgggg
I was on the scope creepers podcast! Check it out!
August 30, 2025 at 6:59 AM
I was on the scope creepers podcast! Check it out!
That video on Loot Tables I've been promising! This is a very important tool to have in your game dev toolkit! It can be applied to so many difference instances not just loot dropping!
youtu.be/Kuv9PUerp0k
youtu.be/Kuv9PUerp0k
Loot Tables are SO IMPORTANT
YouTube video by Jackie Codes
youtu.be
August 29, 2025 at 10:19 AM
That video on Loot Tables I've been promising! This is a very important tool to have in your game dev toolkit! It can be applied to so many difference instances not just loot dropping!
youtu.be/Kuv9PUerp0k
youtu.be/Kuv9PUerp0k
It's super important to differentiate working on your game and planning your game.
I like to plan my game before every work session to make sure I'm always aligning with the goal.
Planning can also be separated into broach planning and narrow planning.
I like to plan my game before every work session to make sure I'm always aligning with the goal.
Planning can also be separated into broach planning and narrow planning.
August 28, 2025 at 7:47 AM
It's super important to differentiate working on your game and planning your game.
I like to plan my game before every work session to make sure I'm always aligning with the goal.
Planning can also be separated into broach planning and narrow planning.
I like to plan my game before every work session to make sure I'm always aligning with the goal.
Planning can also be separated into broach planning and narrow planning.
August 27, 2025 at 5:19 PM
when you add something to the yml file and it breaks your github actions... there's a whole story that lies in the commits until it's fixed again🤣
August 25, 2025 at 9:53 AM
when you add something to the yml file and it breaks your github actions... there's a whole story that lies in the commits until it's fixed again🤣
So this topic causes a lot of discussion on my stream and in videos and I was gonna make another short about it but it was a little under 5 min so I just decided to upload it as a video!
Roguelites: Time to Divide Into Subgenres?
www.youtube.com/watch?v=jxdq...
Roguelites: Time to Divide Into Subgenres?
www.youtube.com/watch?v=jxdq...
Roguelites: Time to Divide Into Subgenres?
YouTube video by Jackie Codes
www.youtube.com
August 23, 2025 at 3:45 PM
So this topic causes a lot of discussion on my stream and in videos and I was gonna make another short about it but it was a little under 5 min so I just decided to upload it as a video!
Roguelites: Time to Divide Into Subgenres?
www.youtube.com/watch?v=jxdq...
Roguelites: Time to Divide Into Subgenres?
www.youtube.com/watch?v=jxdq...
omg i recorded the loot table tutorial and its 50 min :o
August 23, 2025 at 1:25 PM
omg i recorded the loot table tutorial and its 50 min :o
Ever wondered how scene tiles work in Godot? Well don't fear cause I just made a tutorial on how to set them up in the editor, script and things to keep in mind when using them!
www.youtube.com/watch?v=H_qn...
#godot
www.youtube.com/watch?v=H_qn...
#godot
How to Use Scene Tiles in Godot
YouTube video by Jackie Codes
www.youtube.com
August 16, 2025 at 2:07 PM
Ever wondered how scene tiles work in Godot? Well don't fear cause I just made a tutorial on how to set them up in the editor, script and things to keep in mind when using them!
www.youtube.com/watch?v=H_qn...
#godot
www.youtube.com/watch?v=H_qn...
#godot
A couple hours of planning saves endless hours if spamming
August 14, 2025 at 11:28 AM
A couple hours of planning saves endless hours if spamming
Capsule art for steam, it took me around 6 - 7 hours to draw, would greatly appreciate if anybody with an artistic eye can give me some advice :)
#pixelart
#pixelart
August 13, 2025 at 8:15 AM
Capsule art for steam, it took me around 6 - 7 hours to draw, would greatly appreciate if anybody with an artistic eye can give me some advice :)
#pixelart
#pixelart
Game Jam Post Mortem vid drop tomorrow
August 7, 2025 at 7:27 PM
Game Jam Post Mortem vid drop tomorrow
I hate streaming.....
August 5, 2025 at 3:00 PM
I hate streaming.....
3rd submission for the PirateSoftware game jam
It's a roguelike where the dungeon is in a grid like pattern and you have 3 rooms to choose from each time you open a door (monster, shop or grace) blue prince-like :)
It took 14 days to make this, lmk what u think
jackie-codes.itch.io/dungeonroll
It's a roguelike where the dungeon is in a grid like pattern and you have 3 rooms to choose from each time you open a door (monster, shop or grace) blue prince-like :)
It took 14 days to make this, lmk what u think
jackie-codes.itch.io/dungeonroll
July 31, 2025 at 7:18 PM
3rd submission for the PirateSoftware game jam
It's a roguelike where the dungeon is in a grid like pattern and you have 3 rooms to choose from each time you open a door (monster, shop or grace) blue prince-like :)
It took 14 days to make this, lmk what u think
jackie-codes.itch.io/dungeonroll
It's a roguelike where the dungeon is in a grid like pattern and you have 3 rooms to choose from each time you open a door (monster, shop or grace) blue prince-like :)
It took 14 days to make this, lmk what u think
jackie-codes.itch.io/dungeonroll
Reposted by Jackie_Codes
every year I become slightly more convinced all professional software needs customizable popup menus + accelerator keys
because only when you have instant access to all tools using software stops being such a chore and you can start playing with it like a kid
because only when you have instant access to all tools using software stops being such a chore and you can start playing with it like a kid
July 2, 2025 at 5:15 PM
every year I become slightly more convinced all professional software needs customizable popup menus + accelerator keys
because only when you have instant access to all tools using software stops being such a chore and you can start playing with it like a kid
because only when you have instant access to all tools using software stops being such a chore and you can start playing with it like a kid
games should be categorized as meals and snacks, sometimes I don't want a full 70+ hour full course meal, I just wanna sit down for a 5 -15 min and just enjoy a nice lil snack....
July 2, 2025 at 8:45 AM
games should be categorized as meals and snacks, sometimes I don't want a full 70+ hour full course meal, I just wanna sit down for a 5 -15 min and just enjoy a nice lil snack....
Reposted by Jackie_Codes
The Dirt Jam officially starts today!
If you haven't seen the new video, for the entire month of July, I'm encouraging people to try implementing terrain generation!
For more info check out the itch event page!
If you haven't seen the new video, for the entire month of July, I'm encouraging people to try implementing terrain generation!
For more info check out the itch event page!
July 1, 2025 at 4:00 PM
The Dirt Jam officially starts today!
If you haven't seen the new video, for the entire month of July, I'm encouraging people to try implementing terrain generation!
For more info check out the itch event page!
If you haven't seen the new video, for the entire month of July, I'm encouraging people to try implementing terrain generation!
For more info check out the itch event page!
If I gave a talk at godotfest would would you prefer the topic to be about livestreaming game developing or tips / tricks/ optimization for tilemaps?
June 22, 2025 at 9:14 PM
If I gave a talk at godotfest would would you prefer the topic to be about livestreaming game developing or tips / tricks/ optimization for tilemaps?
sideproject tuesday, i just wanted to try out gridmaps again..... this was so easy to make, and so satisfying. I want to replace the 3d sword with a 2d sprite. I GUESS ELDER SCROLLS 6 WILL BE IN GODOT :O
#Godot
#Godot
June 10, 2025 at 6:15 PM
sideproject tuesday, i just wanted to try out gridmaps again..... this was so easy to make, and so satisfying. I want to replace the 3d sword with a 2d sprite. I GUESS ELDER SCROLLS 6 WILL BE IN GODOT :O
#Godot
#Godot