isa
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isa
@isadora.codes
debugger queen ✨ working on Neverway and my own engine! co-founder at @coldbloodinc.studio

WISHLIST NEVERWAY ✨ http://steam.neverway.co
and more ✨ http://isadora.codes
debugging code before going to an anime convention today
August 2, 2025 at 10:39 PM
finally got a chance to start reading this BEST SELLER <3 by @victoriatran.bsky.social

super fun and full of examples (I very much relate to all the habbo hotel experiences). highly recommend it to anyone self-publishing a game, even if you're not directly working in community management!
July 28, 2025 at 3:33 PM
so happy and grateful about bitsummit! it was *way* more fun than I thought it would be. I'm deeply touched by everyone's reactions and how people noticed some of the details we put into the game, it's the reason why I love to do what I do 🥹

thank you to everyone who played the game and stopped by!
July 20, 2025 at 11:44 PM
I had to watch the trailer in 240p for the best experience
May 29, 2025 at 4:39 AM
😭🤏
May 23, 2025 at 12:48 AM
this was in one of the slides for my gdc talk hahah
April 17, 2025 at 8:33 AM
gdc was super fun! I did my first talk (for 1 hour!!!), met a lot of new cool people and saw many old friends

also! it was my first gdc as @coldbloodinc.studio, I'm super proud of our amazing team and couldn't be more grateful 😭💛
March 24, 2025 at 5:58 PM
i'm at gdc as a speaker ⭐️✨️ if you see me let's say hi!!!
March 18, 2025 at 6:53 PM
I'm working on the slides for my gdc talk and this one is probably my favorite
March 12, 2025 at 7:15 PM
It all starts here.

iii-initiative.com
March 11, 2025 at 3:47 PM
I like how at the start we were like "no no items descriptions are serious and full of lore"

now they look like this
February 8, 2025 at 10:57 PM
if you see me as marcille in magfest let's talk about game engines!!!
January 25, 2025 at 6:24 PM
david lynch made a deep impact on my life and will always be an inspiration to me. he had his own way of bringing light to the darkness and i'll forever hold that dear to me ❤️
January 16, 2025 at 7:19 PM
my favorite code fixes always look like this... 😍
January 14, 2025 at 9:59 PM
my cat keeps staring at the monitor but at an extremely close range what does she see
December 30, 2024 at 10:19 PM
meanwhile I live in namespace hell
December 29, 2024 at 6:58 AM
I love data (and music) so I appreciate how lastfm lets me check my music stats any time of the year

seriously, more than once someone sent me a band asking "do you know them?" and while I didn't remember, I checked my lastfm and saw that "yeah I was really into them in june 2017 for some reason"
December 4, 2024 at 6:14 PM
i have this notebook that i use for anything related to my game, so it ranges from random drawings to abstract syntax trees to debug my custom dialogue scripting language
November 19, 2024 at 7:13 PM
this is really cool!!! I love how it compares the OS mapping of the address space between a regular C# (VM-based) app vs. a native AOT app 🤩

I'm also impressed on how native aot supports a "frozen GC heap" for static constructors in compile time (!!), I didn't know it could do that!
November 16, 2024 at 9:41 PM
my talk is officially at gdc 2025!!! 💖💖🤩 it's going to be about my favorite topic: keeping tools and game development ~*fun*~

schedule.gdconf.com/session/maki...
November 4, 2024 at 5:44 PM
hello again! i'm isa and i like to talk about debuggers (they can change your life!!!) and games <3

i made a game engine called Murder Engine (hehe) and it's open-source!!

aaaand i'm working on Neverway with a Super Cool team but we haven't announced more details yet... 👀
October 17, 2024 at 5:30 PM