Mark Caldwell
impworks.bsky.social
Mark Caldwell
@impworks.bsky.social
I'll mostly be posting about table top RPGs, CGI, photography and writing but also probably whatever random thought crosses my mind

Liverpool (the place not the FC)

I do back end website development and accessibility for a living
It did drag a bit with a big stable colony
November 10, 2025 at 7:11 PM
Friends lived by school playing field where every Sunday a man would stand in middle and play bagpipes badly

Eventually someone spoke to him asking if he was local - no his wife told him not play them within 3 miles of their house and he'd worked out school was 3.2 miles from home
November 10, 2025 at 6:50 PM
I do like a good city builder and played the original so it's on my to do list
November 10, 2025 at 6:46 PM
Well the Daily Mail / Sun etc have told them it's left leaning so it must be biased
November 10, 2025 at 6:23 PM
Funnier because at my GPs the receptionists spend a lot of time pointing people to the dentist 2 doors down who've removed their sign repeatedly during rebuilding work
November 10, 2025 at 6:21 PM
It is now
November 10, 2025 at 6:19 PM
First impressions - lots of things I like but its definitely a survival game and I think I need to play on easy mode to get a feel on everything as winter is absolutely wiping my poor little mouse island out
November 8, 2025 at 9:31 PM
I think Affinity can do that - not tried the new release yet but I've done similar in version 2
November 8, 2025 at 8:03 PM
I generally use the adapted plastic restaurant menus as I can put whatever I need for an adventure in

I've used them for games that all roles were made by players
November 8, 2025 at 9:58 AM
The main reason I've used them in the past is as a way of having 3 to 6 sheets of stuff I need to reference in play in front of me and a similar amount of setting art in front of the players for mood
November 8, 2025 at 9:50 AM
I'd never noticed that likeness before
November 7, 2025 at 1:35 PM