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im-oab.bsky.social
Oab
@im-oab.bsky.social
Solo-indie dev | Making auto-battler game called `Fruit vs. Aliens` : http://s.team/a/3235740/ | Made four shmup games. (`WDF`, `USG`, `Flesh` and `miniStrike`)

More games: https://linktr.ee/Pollapee
After 6 months of work, I released my game today. It’s an auto-battler that lets the player make an army of fruit to fight a horde of aliens.

Please help retweet. So, more people know about this game. :’)

#gamedev #indiegame #autobattler #roguelike
November 7, 2025 at 2:06 AM
My game has a new demo build for the Steam Next Fest. Also, this is a video before/after the build between last year and now. :)

#SteamNextFest
October 14, 2025 at 9:47 AM
The new version of `WDF` is live on Steam with a new Capsule image :D

- It comes with new levels for the main campaign and new types of enemies
- Support picking up sub-weapon
- Proper leaderboards

#rustlang #indiedev #gamedev #shmup #STG
September 29, 2025 at 8:02 AM
The new contents for `WDF` are almost finished. I should be able to push the new version next week. :)

#rustlang #indiedev #gamedev #shmup #STG
September 28, 2025 at 11:22 AM
I hope it looks like a snake. It’s a new enemy in the upcoming free content of `WDF`. :)

#rustlang #indiedev #gamedev #shmup #STG
September 25, 2025 at 4:13 PM
I am working on new content for `WDF`. It's a small break after finishing making `Fruit vs. Aliens`.

#rustlang #indiedev #gamedev #shmup #STG
September 22, 2025 at 5:49 AM
A new demo version of the game is available on Steam. It comes with `Endless mode` and `New stage` with a boss fight. Also, improve the quality of life for the gamepad.

#gamedev #indiegame #autobattler #roguelike
September 8, 2025 at 6:23 AM
I added the `Endless mode` and `Leaderboard`. So, at the end of the stage. Players can choose to keep fighting with their current build and see how far they can go, and compare it with other players on the leaderboard.

#gamedev #indiegame #autobattler #roguelike
August 31, 2025 at 11:26 AM
`Olive` and `Banana` are a great combination. Maybe I should design a wave that makes the ‘range only’ build a bit more challenging. :)

#rustlang #indiedev #gamedev #indiegame #autobattler #roguelike #screenshotsaturday
August 17, 2025 at 5:12 AM
Bananas in the dungeon. Also, I am working on the endless mode. :)

#rustlang #indiedev #gamedev #indiegame #autobattler #roguelike #screenshotsaturday
August 10, 2025 at 3:02 PM
I added more levels this week. I wanted to test if some simple builds are still winnable. :)

#rustlang #indiedev #gamedev #indiegame #autobattler #deckbuilder #screenshotsaturday
July 19, 2025 at 6:06 AM
This week new unit. `Slices of watermelon. ' It's a mid-range unit that fires spread bullets. :)

#rustlang #indiedev #gamedev #indiegame #autobattler #deckbuilder #screenshotsaturday
July 12, 2025 at 12:41 PM
Today's new unit. (`Lemon`). It pushes and runs away when it gets too close to enemies.

#rustlang #indiedev #gamedev #indiegame #autobattler #deckbuilder
July 3, 2025 at 2:42 AM
The new update (version 1.2) is live on Steam. This update handles the issue with the abuse scoring system. So, should I remove the first rank in the leaderboard?

#rustlang #indiedev #gamedev #shmup #STG
July 2, 2025 at 9:54 AM
I am working on adding new content for `USG` that no one asked for. The bosses from `WDF` will appear randomly in the game.

#rustlang #indiedev #gamedev #shmup #STG
June 30, 2025 at 3:01 AM
TIL: Chilli is a fruit. So, I added it to the game. It is a short-range unit that is strong against hordes of melee units but weak to range units.

#rustlang #indiedev #gamedev #indiegame #autobattler #deckbuilder
June 30, 2025 at 2:34 AM
June 28, 2025 at 4:43 AM
I just finished making `Dragonfruit`. A new unit for the full version. :)

#rustlang #indiedev #gamedev #indiegame #autobattler #deckbuilder
June 25, 2025 at 10:26 AM
Fight a horde of Aliens in a new stage's environment. Also, I put the demo on itch.

#rustlang #indiedev #gamedev #indiegame #autobattler #deckbuilder #screenshotsaturday
June 21, 2025 at 7:35 AM
The new version of the demo is now on Steam with a proper title screen. Also, I changed the name of the game. :)

#rustlang #indiedev #gamedev #indiegame #autobattler #deckbuilder #screenshotsaturday
June 14, 2025 at 10:11 AM
Add the enemy's transition-in animation to make it feel like they fall from the sky instead of appearing out of thin air.

#rustlang #indiedev #gamedev #indiegame #autobattler #deckbuilder
June 10, 2025 at 2:19 PM
Back to work on improving the game UI and other things. After taking a break for a few days, playing Elden Ring Nightreign.

#rustlang #indiedev #gamedev #indiegame #autobattler #deckbuilder #screenshotsaturday
June 7, 2025 at 4:01 PM
This week working on the `Shop` section and improving a lot of UI.

#rustlang #indiedev #gamedev #indiegame #autobattler #deckbuilder #screenshotsaturday
May 25, 2025 at 7:03 AM
I have another productive day working with the new spells.

#rustlang #indiedev #gamedev #indiegame #autobattler #deckbuilder #screenshotsaturday
May 18, 2025 at 2:05 AM
`Santol fruit`, the unit that can switch between melee/range. Also, I started adding more spells. :)

#rustlang #indiedev #gamedev #indiegame #autobattler #deckbuilder #screenshotsaturday
May 17, 2025 at 3:58 AM