ickmiester - the Arcane Binder
banner
ickmiester.bsky.social
ickmiester - the Arcane Binder
@ickmiester.bsky.social
TTRPG Bookbinder, game dev, and coder. Fulfilling the TTRPG Player Wrap Kickstarter now!
Arcane Bindery for books: https://www.arcanebindery.com
Drop in Dungeon for adventures: https://www.dropindungeon.com
Weapons deal 1 damage. Your feat might make it deal 2. Which takes about half of the slowdown away from combat turns. It also keeps your players away from their zords for the first few levels, which while kinda annoying is a good intro to combat without getting too complicated.
November 11, 2025 at 1:32 AM
I've played a 6-session adventure with the TTRPG before, it was wonderfully straightforward in its approaches to damage and abilities, which was great for feeling like a tv character.
November 11, 2025 at 1:20 AM
The cancer mage from 3.5. as much as a sentient tumor is an interesting familiar, I think I'll pass.
August 28, 2025 at 12:19 PM
The Power Rangers TTRPG hooked me for structuring each session as an episode. And for mechanically gating things like calling in your megazord. Why can't you call a zord before turn 3? Because the zord is kinda lazy and wants to make sure you actually tried before asking for help. A+ no notes.
August 7, 2025 at 5:47 PM
The out of bounds Stanley Parable ending is amazing. Anyone used to playing cs:source custom maps could relate so hard.
June 29, 2025 at 7:22 PM
oooh, I really like the idea of including "What do people think of them?" ! That's a great way to build in guidelines for NPC and even teammate interactions.
May 28, 2025 at 10:10 PM
My gaming group says that our table is our version of church. A safe place to be, full of people who care, working together with a common purpose. (Fun!). Love this take on game night.
April 17, 2025 at 11:06 PM