It's fresh out of the oven: luna-park.app
My big concern was that people did not quite get the difference between no-code and visual scripting... So I replaced the list of features with building arguments.
I'm open to any feedback :3 !
It's fresh out of the oven: luna-park.app
My big concern was that people did not quite get the difference between no-code and visual scripting... So I replaced the list of features with building arguments.
I'm open to any feedback :3 !
github.com/StrasbourgJ...
- Learning Rust (it's been long overdue)
- Proving some levels can be done with visual scripting
I have no problem completing it with TypeScript or C++. The challenge is not about algorithms, but languages.
- Learning Rust (it's been long overdue)
- Proving some levels can be done with visual scripting
I have no problem completing it with TypeScript or C++. The challenge is not about algorithms, but languages.
@luna-park.app!
It's weird to compare desktop apps with web apps... For example, there's usually no cursor change on a menu bar.
Would it be better to keep the default cursor? Or keep the "standard" UX rule of webdev and use a pointer cursor?
@luna-park.app!
It's weird to compare desktop apps with web apps... For example, there's usually no cursor change on a menu bar.
Would it be better to keep the default cursor? Or keep the "standard" UX rule of webdev and use a pointer cursor?
For now, I just have the launch screen, but it's taking shape. Next step is to use the file system to open/save projects.
For now, I just have the launch screen, but it's taking shape. Next step is to use the file system to open/save projects.
luna-park.app/challenge
luna-park.app/challenge
I mainly used Vue's <Teleport> component, and Vue-Use useElementBounding() utility.
I mainly used Vue's <Teleport> component, and Vue-Use useElementBounding() utility.
Hopefully, this will be ready for December 🤞.
Hopefully, this will be ready for December 🤞.