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hover.bsky.social
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@hover.bsky.social
I have no time, and I must create.
pretty cool tooltip B] (it even follows the mouse and stays on screen, maybe a world first in #gamedev design??)
November 10, 2025 at 6:48 AM
I think I made this bomb a bit too strong <_< #gamedev #screenshotsaturday #indiedev
November 1, 2025 at 5:36 AM
new #gamedev #audio

Try the alpha out now at warmglow.itch.io/coins/devlog...

It's all placeholders (credit to @bye2.co.uk for bg music, chuchu2, that I do not have permission for (...yet?)) while I play with the vibe of the game. But there's actual sound! And music! Instead of a blank void!
October 24, 2025 at 9:25 PM
just informationally, should we not post videos like this?
October 24, 2025 at 8:14 PM
So many different #UI elements and they all need to be juiced. There's still a lot left to do but the #gamedev has come a long way.
September 29, 2025 at 6:21 AM
There are so many ways to #gamedev! Do you hone the base mechanics first or jump around and see what sticks?
September 22, 2025 at 2:34 AM
#uidesign in #gamedev is my passion
September 18, 2025 at 6:44 AM
Okay, this is an easy one.

They took the shot and disappeared like a ghost. No weapon, no bullet casing, no footage.

Have they even _tried_ looking for this barcode?
September 11, 2025 at 7:27 AM
Who's into degenerate gambling #gamedev?! I fleshed out the visualization of selecting random abilities for the round. There's a lot of fun little things I want to add but how do you think it looks as a starting point?
September 3, 2025 at 7:44 AM
It's a little thing (that took a lot of time) but what do you think about the new score popups?
August 29, 2025 at 4:37 PM
Okay now that the stampede is over can we agree that the "Calgary cowboy" aesthetic makes you look like a larping loser? Son, you don't work on a fucking farm and if you did you still wouldn't look this embarrassing
July 12, 2025 at 12:15 AM
A little bit more gamedev progress today. Enemy health, limited drops, improved physics, and revamped difficulty are starting to make things feel... somewhat fun?

On the fun scale I would say that I've levelled up from Tech Demo to Teen's First Flash Game.
July 9, 2025 at 4:38 AM
Are we still talking about placeholder art? No AI could compare to my MSPaint masterpieces
July 2, 2025 at 12:47 AM
Bring back #90s #gamedev #ui
June 30, 2025 at 8:24 PM
Anyone see the new #eldenring #nightreign trailer?? Booold music choice makes me feel #90s #nostalgia 😂 lmao
June 1, 2025 at 3:33 AM
It's amazing how fast placeholder textures can take a model from "full of potential" to "ugly af"
March 6, 2025 at 5:38 PM
Oof it's been a busy day today :( neverforget.straw.page/2024-3
February 14, 2025 at 3:56 AM
This guy has access to the IT and cybersecurity systems for US nukes fyi oh no
February 7, 2025 at 5:51 AM
February 3, 2025 at 6:17 PM
It is journalistic malpractice to use glow up photos of Elon Musk. These should be the best images you can find of him in a headline. Fuckin dopey mf
February 2, 2025 at 6:23 AM
Maybe we could trim the top instead of chopping at the bottom to stabilize this...
January 27, 2025 at 10:03 PM
January 16, 2025 at 9:20 PM
Do you have a spare USB chorger I can borrow?
January 13, 2025 at 8:30 PM
January 1, 2025 at 2:11 AM
Nothing about this game is fun D:
December 29, 2024 at 5:39 AM