We defeated the zombies, but my character fell into despair (we are playing Hunter) and spent the rest of the session staring at his phone and muttering “I’m going to destroy him…”
I’m enjoying the mechanic!
We defeated the zombies, but my character fell into despair (we are playing Hunter) and spent the rest of the session staring at his phone and muttering “I’m going to destroy him…”
I’m enjoying the mechanic!
Being able to evoke strong images of the characters' actions and reactions - having people be able to predict how they'd react to stuff, golden <3
Being able to evoke strong images of the characters' actions and reactions - having people be able to predict how they'd react to stuff, golden <3
This week, while making sure no local homeless got killed by our ritual, my character was asked why he cared. Why does some rich douche care about homeless people?
He answered that he didn’t want to m*rder anybody. He didn’t care about the poor, sure - but he’s not a m*rderer.
This week, while making sure no local homeless got killed by our ritual, my character was asked why he cared. Why does some rich douche care about homeless people?
He answered that he didn’t want to m*rder anybody. He didn’t care about the poor, sure - but he’s not a m*rderer.
Asks the Facebook add for some app or whatever.
“A threat.” I mutter, as I scroll on by.
Asks the Facebook add for some app or whatever.
“A threat.” I mutter, as I scroll on by.
When asked what he brings to the table my character said “brains” which is how he sees himself.
I then got to demonstrate what he actually brings to the table - money.
Very satisfying play :)
When asked what he brings to the table my character said “brains” which is how he sees himself.
I then got to demonstrate what he actually brings to the table - money.
Very satisfying play :)