Hazlenut 3d
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hazlek.bsky.social
Hazlenut 3d
@hazlek.bsky.social
She/Her 🏳️‍⚧️ | Queer | 3d Artist

I make cool furry art using the free open-source donut-making software
I may need to redo both the UVs and the Texture because I didn't unwrap the mesh correctly and it is causing visual bugs
December 14, 2025 at 8:26 PM
(2/2)
December 14, 2025 at 8:25 PM
Also, apologies for the almost two month break! I was burned out yet again
December 8, 2025 at 12:55 AM
Automatic weights themselves don't do it for me either. I like to use it as a base and go in after applying them and edit them

The reason I made that post was because my topology used to be a lot worse, and the automatic weights would be terrible, so it was easier to do them from scratch lol
October 8, 2025 at 7:55 PM
The cons seemed to outweigh the pros to me when I started, which kept me away from using it. Now that I know a good bit more about rigs, I think I'd rather use it.

Though, I'm going to watch some videos to learn more about how the addon works before doing anything
August 25, 2025 at 4:57 PM
For those who don't know, rigify is an addon built into blender that allows you to make a very functional rig in just the click of a button. It is quite customisable, which I didn't know beforehand, so I'm gonna learn how that works
August 25, 2025 at 2:11 PM
[5]

All-in-all, blender is definitely a difficult software to learn, but with enough well-targeted practice, you'll know how to do what you want to do quite quickly!
August 19, 2025 at 7:03 PM
[4]

While tutorials are great, they can’t teach you everything. Once you have a general grasp of how everything works, try experimenting on your own with tutorials as more of a backup.
August 19, 2025 at 6:56 PM