Every problem has a .sln
When adding/popping bubbles, I update the neighbors accordingly. Later I’ll optimize to be where the instigator is instead of the whole grid
When adding/popping bubbles, I update the neighbors accordingly. Later I’ll optimize to be where the instigator is instead of the whole grid
But hey, total learning experience
But hey, total learning experience
I noticed at ~13 sec the teeth in the health bar disappeared.
I noticed at ~13 sec the teeth in the health bar disappeared.