Harald Hagen 🏳️‍🌈
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haraldhagen.bsky.social
Harald Hagen 🏳️‍🌈
@haraldhagen.bsky.social
[ Available for work! ]

✍️ Game Writer + Narrative Designer, to the great disapproval of my cats. Based in Yorkshire. He/him.

🎮 BG&E2 ▪︎ Game of Thrones: Tale of Crows ▪︎ The Stillness of the Wind ▪︎ NEO Scavenger ▪︎ etc.

💼 haraldthehagen.com
It's so good! Still playing through, and it's been joyous at every step.
November 30, 2025 at 11:19 PM
A very, very day
November 30, 2025 at 8:41 PM
If I wonder, might I be?
November 30, 2025 at 7:51 PM
Favourite moment was the end though with Ro Laren, getting a piece of the childhood she never had. Heartbreaking, beautiful 💔
November 28, 2025 at 9:35 PM
But then there's more! The satisfying payoff:

3. Choreographed Action scene. The moves we set down in the planning phase all play out contiguously in a fluid flourish. Perfect.

CAN NOT wait to see how this develops as the roster grows.
November 27, 2025 at 11:04 AM
From the very first time the combat showed its 3 pillars, I've been hooked.

1. Turn-based strategy. Allies vs enemies on a grid. Got it, love it, let's go.

2. Puzzle game. Introducing 'turns vs KOs' ratings makes every fight a riddle, using allies to shape enemy formation and hit the target count.
November 27, 2025 at 11:04 AM
Anyway, burnout sucks. We do what we gotta do.
November 26, 2025 at 1:11 AM