grapefrukt
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grapefrukt.com
grapefrukt
@grapefrukt.com
.1x engineer. makes games: holedown, subpar pool, rymdkapsel & twofold inc

https://grapefrukt.com
it's a special feeling cutting some feature that made the game "better" just to avoid having to explain it to players, I've done that a bunch of times.
November 14, 2025 at 6:07 PM
Never name anything final! 😭
November 14, 2025 at 6:01 PM
sometimes a dirty hack is what it takes!
November 14, 2025 at 10:35 AM
yes.
i think i managed to figure this out.

i had the near clip distance on my camera set really low and that made all my math super jittery, i increased it and it's MASSIVELY better now.

so, only go further for your own amusement!
November 13, 2025 at 2:07 PM
The camera is a perspective camera, with a fixed rotation (not axis aligned) and a fixed FOV.

This gives me two things I need to work out, how far "back" to move the camera to fit inside the rect.
And, how much to translate the camera to get it inside the box.
November 13, 2025 at 1:04 PM
it's slightly more involved that my bad drawing lets on:

I have a world space Rect on the Z plane, that is my target.
I have a view space Rect, that represents the part of the screen I need to fit into.
November 13, 2025 at 1:04 PM
i do not understand this
November 13, 2025 at 12:53 PM
sometimes you just had it coming!
November 10, 2025 at 3:07 PM
i bet if they looked at installs (or possibly even revenue) that pie would tip over towards unity again, mobile games don't sell "units" any more!
November 10, 2025 at 12:04 PM
wooo! good job everyone!
November 9, 2025 at 6:23 PM
what if you like, cut it up and changed the order of things and like played it really fast?
November 9, 2025 at 8:45 AM
this could be us, but you playin!
November 7, 2025 at 1:19 PM
I have those too, but they're usually very short lived, plus I'm like a year into my new game so most messing about goes in that project.
November 6, 2025 at 6:41 AM
I just updated on my home computer and it does indeed not update the names, I can still set them manually tho!
November 5, 2025 at 3:39 PM
(also thank you!)
November 3, 2025 at 8:48 PM
I updated this screenshot twice because I messed up the redacting, so you almost got to see it today! ☺️
November 3, 2025 at 8:38 PM
aww, it's always something!
November 3, 2025 at 8:37 PM