www.melsonia.com/products/pre-order-pudwick
analogue game design | illustration | words | tabletop roleplaying games | goblincow.carrd.co
he/him | audhd iconoclast
newsletter | patreon.com/goblincow459
Preorder by Oct 7 (18:00 GMT)
🦋 Shrink to size & explore a labyrinthine world of bug factions inside a sapient pear tree, racing against the clock to shape the future of a dungeon that was never yours to delve & escape before you grow to full size!
www.melsonia.com/products/pre...
Preorder by Oct 7 (18:00 GMT)
🦋 Shrink to size & explore a labyrinthine world of bug factions inside a sapient pear tree, racing against the clock to shape the future of a dungeon that was never yours to delve & escape before you grow to full size!
www.melsonia.com/products/pre...
Permacrisis attacks our ability to remember. Maybe this is helpful:
www.patreon.com/posts/green-...
Permacrisis attacks our ability to remember. Maybe this is helpful:
www.patreon.com/posts/green-...
Shrink to size & explore a labyrinthine world of bug factions inside a sapient pear tree.
Race against a ticking clock to shape the future of a dungeon that was never yours to delve... and escape before you grow to full size!
Shrink to size & explore a labyrinthine world of bug factions inside a sapient pear tree.
Race against a ticking clock to shape the future of a dungeon that was never yours to delve... and escape before you grow to full size!
+ moving beyond "rulings not rules" with the freedom of @totally_not_panicking's Sun Rot;
+ why the playful antagonism of dungeon games is a goblin you love to hate.
+ moving beyond "rulings not rules" with the freedom of @totally_not_panicking's Sun Rot;
+ why the playful antagonism of dungeon games is a goblin you love to hate.
+ why the DNA of Troika! is science fantasy & genre fiction;
+ talking to Dan Sell about work that sounds like its culture;
+ why the DNA of Troika! is science fantasy & genre fiction;
+ talking to Dan Sell about work that sounds like its culture;
I think there's maybe a similar philosophy here?
I think there's maybe a similar philosophy here?
🪲 Inspired by #HOLLOWKNIGHT | #BUGFABLES | THE LEGEND OF ZELDA: THE MINISH CAP | HONEY I SHRUNK THE KIDS | A BUGS LIFE.
🪲 Inspired by #HOLLOWKNIGHT | #BUGFABLES | THE LEGEND OF ZELDA: THE MINISH CAP | HONEY I SHRUNK THE KIDS | A BUGS LIFE.
For those unaware I wrote and illustrated a book for @melsonian-arts-council.itch.io a while back inspired by Hollow Knight's worldbuilding!
By the time you finish the sequel* you'll be shrinking to size & exploring a world of anthropomorphic bug factions at the table too!
For those unaware I wrote and illustrated a book for @melsonian-arts-council.itch.io a while back inspired by Hollow Knight's worldbuilding!
By the time you finish the sequel* you'll be shrinking to size & exploring a world of anthropomorphic bug factions at the table too!
Weathering is well underway, keeping all the offcut chunks for rocks.
Weathering is well underway, keeping all the offcut chunks for rocks.
Which I think is more than half the point.
I'm in the scratch build deep end atm and just taking in the whole process.
This is as much part of these games as their rules.
Which I think is more than half the point.
I'm in the scratch build deep end atm and just taking in the whole process.
This is as much part of these games as their rules.
I firmly believe working with a business card or bookmark scale (something really small) forces your design to be well considered.
Form follows function, function follows form.
I firmly believe working with a business card or bookmark scale (something really small) forces your design to be well considered.
Form follows function, function follows form.
Cut stuff up and see what happens, I started with no ideas and figured it out as I went.
Cut stuff up and see what happens, I started with no ideas and figured it out as I went.
There's something of the spirit of the first time I tried to fix a bad board game, but this time I'm being invited to ass flesh to the skeleton and see what sticks.
Sun Rot is keen on Rulings Not Rules. Ask interesting questions, make choices and run with them. Play as Design.
There's something of the spirit of the first time I tried to fix a bad board game, but this time I'm being invited to ass flesh to the skeleton and see what sticks.
Sun Rot is keen on Rulings Not Rules. Ask interesting questions, make choices and run with them. Play as Design.
I'm close reading, I'm annotating, I'm having ideas, I'm titling a blog post:
sun rot is the hacker maker
www.smashbash.org/sunrot
I'm close reading, I'm annotating, I'm having ideas, I'm titling a blog post:
sun rot is the hacker maker
www.smashbash.org/sunrot
Not 100% on the final format yet but I'm feeling inspired by the "guides guided games that don't exist" genre.
Either way I'm sure a lot of this writing will stick around.
Not 100% on the final format yet but I'm feeling inspired by the "guides guided games that don't exist" genre.
Either way I'm sure a lot of this writing will stick around.
The Perilous Pear & Plum Pies of Pudwick, coming soon!
I wrote & illustrated the whole thing 🐛🐞🐜🦋
The Perilous Pear & Plum Pies of Pudwick, coming soon!
I wrote & illustrated the whole thing 🐛🐞🐜🦋