Lead on Abiotic Factor 👨🔬 abioticfactor.com
Creator, Designer, Writer of Unfortunate Spacemen 🧑🚀
In the far south 🇳🇿
What I did say was if you want to get hired making video games, you should show video games and video game experience, above all else.
"Experience" is too vague - just be clear in what you're making. Is it a shooter? A puzzle game? Story-driven walking sim? Labels are good.
What I did say was if you want to get hired making video games, you should show video games and video game experience, above all else.
"Experience" is too vague - just be clear in what you're making. Is it a shooter? A puzzle game? Story-driven walking sim? Labels are good.
Multi-disciplinary stuff is great, tabletop experience is great, having a wide range of skills and inspirations is great, having experience doing all kinds of games is awesome. But if you're not MOSTLY designing video games, like... Unreal Engine 5 is the "tabletop" here.
Multi-disciplinary stuff is great, tabletop experience is great, having a wide range of skills and inspirations is great, having experience doing all kinds of games is awesome. But if you're not MOSTLY designing video games, like... Unreal Engine 5 is the "tabletop" here.
Still a freak, but like, so is half the dev team.
Still a freak, but like, so is half the dev team.
In most places.
In most places.
(Glad you're enjoying it.)
(Glad you're enjoying it.)