Samuel Molina
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fukuy.bsky.social
Samuel Molina
@fukuy.bsky.social
🎮 100% geek ♥ videogames
🚀 Senior Game Mission Designer
📢 I used to be on YouTube, Twitch and podcasts
👄 Spanish and English posts

📌 https://www.samuelmolina.site/
En el desarrollo de juegos para móvil es donde más cancelaciones de proyectos he vivido. Era una constante de juegos que no alcanzaban números para entrar en el TOP 20 de ventas y se los cargaban...
October 31, 2025 at 2:33 PM
Os faltan personas con barba, just saying.
October 30, 2025 at 10:06 AM
Reposted by Samuel Molina
Valve being privately owned and not publicly traded is 100% the reason they haven't shat themselves fatally.

Every publicly traded company ends up shitting themselves to death to get more and more profit at the expense of existing. Like a tumor.
October 29, 2025 at 2:01 AM
De los primeros juegos en Greenlight. Recuerdo haberlo votado muy fuerte, para esa época ya pintaba increíble.
web.archive.org/web/20120903...
Steam Greenlight :: Routine
web.archive.org
October 29, 2025 at 7:57 AM
Igualmente!!! ^^
October 13, 2025 at 8:06 AM