4.3 to 4.5: better lighting, better preloading
4.5 to 4.6: UI off-putting, game won't play
UI text slightly more legible, but that wasn't a problem I ever had. Gonna stick with 4.5 for now, folks. Be good and be awesome
The Labyrinth awaits, hungry
#godot #indie #gamedev
Bee good, bee well, bee metal as hell
www.youtube.com/watch?v=JjTj...
Bee good, bee well, bee metal as hell
www.youtube.com/watch?v=JjTj...
#indiedev #labyrinth #adamantios #theatonement #game #froggsandcroatoan #gtaiv #gtav #gtavi #rockstar
#indiedev #labyrinth #adamantios #theatonement #game #froggsandcroatoan #gtaiv #gtav #gtavi #rockstar
extends Body3D
@onready adrock: $Adrock
@onready mike_d: $Miked
@onready mca: $Mca
var movin
func _ready() → void:
adrock.get_node(“../adrock”)
mike_d.get_node(“../mike_d”)
mca.get_node(“../mca”)
movin = true
extends Body3D
@onready adrock: $Adrock
@onready mike_d: $Miked
@onready mca: $Mca
var movin
func _ready() → void:
adrock.get_node(“../adrock”)
mike_d.get_node(“../mike_d”)
mca.get_node(“../mca”)
movin = true
#theatonement #labyrinthadamantios #gamedev #thisisfine #froggs #croatoan #speedrun
#theatonement #labyrinthadamantios #gamedev #thisisfine #froggs #croatoan #speedrun
#theatonement #labyrinthadamantios #indie #gamedev #retro
#theatonement #labyrinthadamantios #indie #gamedev #retro
Thanks to @bunnyhearted.bsky.social for helping voice!
[image of a chill af dungeon]
Thanks to @bunnyhearted.bsky.social for helping voice!
[image of a chill af dungeon]