Free Skies - احرار السماء
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freeskies.bsky.social
Free Skies - احرار السماء
@freeskies.bsky.social
Silly little arcade skating platformer developed by @vevianart.bsky.social / @hamadawhiteman.bsky.social / and 3 others not on this site

Demo out now!
https://sonicfangameshq.com/forums/showcase/free-skies-sage-24-demo.2290/
Oh its just what the struct containing the lighting data is called. It's a custom struct declared in the UE base pass where lighting gets collected before running the material graph. I've got a write-up explaining how it works

dev.epicgames.com/community/le...
Custom shading models directly in your material graphs | Community tutorial
A guide to exposing lighting data to the material graph in UEs Forward Renderer, allowing for creation of arbitrary shading models without the need for ...
dev.epicgames.com
November 7, 2024 at 12:37 PM
That HLSL node I thinks always been there, but it got an update in 5.4 with just nicer UI and syntax highlighting.

Though there's a cool plugin made by Phyronnaz that generates material functions from HLSL files, we have a fork of it that extends it to full materials

github.com/Abdul-Nosirr...
GitHub - Abdul-Nosirrom/HLSLMaterial: HLSL Material for Unreal Engine
HLSL Material for Unreal Engine. Contribute to Abdul-Nosirrom/HLSLMaterial development by creating an account on GitHub.
github.com
October 27, 2024 at 1:31 AM