Frame Data: Mech Arena
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framedata.bsky.social
Frame Data: Mech Arena
@framedata.bsky.social
A one on one mecha arena fighting game, where you pilot Frames to prove that you're the best pilot in the arena.

Wishlist on Steam Now: https://store.steampowered.com/app/3168240/Frame_Data_Mech_Arena/
Pinned
Wishlist on steam now!!!
A one on one, arena mecha fighter, where you pilot "Frames" to prove that you're the best pilot in the arena.
Game's link and soundtrack below vvvv
#gamedev | #indiedev | #unrealengine | #mecha
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With permission, I wanted to share all the Terragyans me and my friends have made thus far.
June 7, 2025 at 5:26 AM
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I will be at this year's Fanime! Very exciting time to be alive.

This year, I have free sticker sheets, as well as a big banner! Come pull up!

#fanime
May 20, 2025 at 9:17 PM
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I've managed to set up a basic enough commission section on Ko-fi for the time being till I figure out how to do it from my website.

ko-fi.com/pixelexchange

#pixelart #art #commissions #commissionsopen #artcommissions
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ko-fi.com
April 22, 2025 at 3:09 AM
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We got a YouTube video now! Featuring an exclusive CheesiMoon portrait within the dialogue system. Wanted to try something new.

Today's topic is about Auto Sprinting, and why that's important!

Link in comments! (does Bluesky deducts social credit from links?)

#indiegame #gamedev #pixelart
April 8, 2025 at 5:58 PM
March 25, 2025 at 8:29 PM
Night 2, electric boogaloo

#gamedev | #indiedev | #GDC
March 21, 2025 at 2:40 AM
Last night, so far so cool.

#gamedev | #indiedev | #GDC
March 19, 2025 at 4:18 PM
Welp... can't wait to give these bad bois out around GDC.

#gamedev | #indiedev | #GDC
March 16, 2025 at 4:53 PM
Frames Ready...

#gamedev | #indiedev | #unrealengine
March 14, 2025 at 6:00 PM
Defense v.s. Offense Abilities 🛡️💥

#gamedev | #indiedev | #unrealengine
March 10, 2025 at 8:53 PM
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March 7, 2025 at 4:03 PM
FrameData Friday #6

Teaser for new ability rework in progress.

Modeling, texturing, and animations completed.

#gamedev | #indiedev | #lowpoly
March 7, 2025 at 6:50 PM
New healthbar Icons and notify texts

#gamedev | #indiedev | #unrealengine
March 3, 2025 at 11:10 PM
Stress testing Ai Combat 🎮💥

#gamedev | #indiedev | #unrealengine
February 26, 2025 at 9:49 PM
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You guys are positively insane.

This is a chart for wishlists, and the past 2 days (bc of Next Fest) has far eclipsed any of the prior days by a country mile.

Thank you for the love and support, everyone! With this kinda support, we can continue to race with the horses!
February 26, 2025 at 6:40 PM
Ai Got Schmoovement Now 🕺💨

#gamedev | #indiedev | #unrealengine
February 23, 2025 at 8:26 PM
Today marks the game's 2 year long development. Excited on developing and sharing more of the final refactoring.

#gamedev | #indiedev | #screenshotsaturday
February 22, 2025 at 5:36 PM
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AEROMACHINA is now available to wishlist on Steam! Please enjoy our brand-new trailer, and join our new Discord server!

(links below!) #AEROMACHINA #gamedev #godot
February 14, 2025 at 12:25 AM
The best defense, is a good offense. 🛡️💥🔪

#gamedev | #indiedev | #unrealengine
February 11, 2025 at 1:48 AM
FrameData Friday #5

The first look into meleeing.

Melee is a risky, last resort maneuver that requires a Frame to be in close range and cost a dash bar to pull off.

It has a long windup but the reward can lead into a game changing turnaround. 🔪💨

#gamedev | #indiedev | #unrealengine
January 31, 2025 at 8:40 PM
going all in...🔪💨

#gamedev | #indiedev | #unrealengine
January 29, 2025 at 10:17 PM
Mockup Combat Test...

#gamedev | #indiedev | #unrealengine
January 22, 2025 at 8:08 PM
First 3 selectable weapons ready.
Main and Sub Variants ready and waiting...

#gamedev | #indiedev | #lowpoly
January 21, 2025 at 8:00 PM
Returned from the holidays. Looking forward to resume work on new gameplay and sharing progress much more often as development is reaching it's two year mark.

Thank you to everyone who continues to support and show interest in this game. ❤️

#gamedev | #indiedev | #unrealengine
January 10, 2025 at 4:44 PM
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Say hello to Z-Blocks!

They will prevent wall jumping, so you'll have to find another way around them?

...are they named after someone? Just who put them there?

#indiegame #gamedev
December 16, 2024 at 11:47 PM