Emil Laine
flogram.bsky.social
Emil Laine
@flogram.bsky.social
Solo game developer & music producer.

Also on twitter.com/flogram_dev
in addition to solar systems it has procedurally generated history, culture, puzzles, graphics, so might just be...
May 25, 2025 at 8:50 PM
Yeah there are some crazy attempts to procedurally generate everything such as Ultima Ratio Regum
May 21, 2025 at 7:58 PM
Good point, this is actually giving me ideas haha...
May 11, 2025 at 4:51 PM
I just thought about going inside a large enough backpack (or maybe a chest or crate), then waiting for someone or something to pick it up. So, smuggling yourself, basically. Or just rolling around the level inside the backpack/crate, as a sort of camouflage lol.
May 11, 2025 at 4:49 PM
Shit that's on my wishlist, i gotta play it at some point.

This is giving me ideas...
May 11, 2025 at 4:39 PM
a cat is peeking out from behind a wooden wall
ALT: a cat is peeking out from behind a wooden wall
media.tenor.com
January 22, 2025 at 8:09 AM
January 17, 2025 at 6:55 PM
Thanks! I'll keep that in mind when the game needs more playtesters 🙏
January 3, 2025 at 8:57 PM
Haven't tried on a phone
December 28, 2024 at 7:47 PM
open.spotify.com + adblocker ;)
December 28, 2024 at 5:10 PM
Tbh I haven't tried it either but it looks promising haha
December 13, 2024 at 2:44 PM
Visual scripting when using Unreal (haven't had to fallback to C++ yet).
C# when using Unity.
GDScript when using Godot (though I wanna try out C# with Godot).
And probably Odin if I write my own engine.
December 13, 2024 at 9:03 AM
Basic video game genres that have been around since the 80s are buzzwords? 😅

Being aware of popular ideas that have influenced gaming for decades could make someone a better game designer 🤷
December 11, 2024 at 4:59 PM