fishy | making sunfish
fishies.dev
fishy | making sunfish
@fishies.dev
Currently working on sunfish, an open-source infinite whiteboard made in Godot: https://github.com/sockeye-d/sunfish
I added Pebble Draw Command export to @mewpurpur.bsky.social's GodSVG! I don't know if it will/should get upstreamed but it sure is a thing that exists now
January 12, 2026 at 12:43 PM
Oh I got you
January 10, 2026 at 10:34 AM
Six node game of life in #PixelComposer
December 23, 2025 at 12:40 PM
godl's asset filtering is much, much faster thanks to Qt 6.10's new SortFilterProxyModel QML type! v1.4 soon?
December 12, 2025 at 8:49 AM
I've reworked how colors in sunfish work to be more accessible! While you can still access the old color picker, it's preferred to use the default swatch colors as they are automatically updated along with the theme:

#godot
December 3, 2025 at 9:51 PM
I've added a set of default colors derived from the current theme, and wired it into the newly reworked radial menu system! This should make it easier to add new radial menus in the future as well, and supports the heavily decoupled architecture I'm going for.

#godot
November 18, 2025 at 8:08 AM
I added LaTeX rendering support to my static website generator coho!
It uses JLaTeXMath internally to take any LaTeX in a codeblock and statically generate an SVG. This removes the need for runtime math generation with tools like MathJax.

#kotlin
November 13, 2025 at 10:15 AM
I've added tool customization to sunfish!

This was another one of those things that I was procrastinating because it seemed like it'd be difficult, but it ended up being not too bad.

#godot
November 12, 2025 at 10:19 AM