Graham Spearing 🔜 TavernCon
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firstage.bsky.social
Graham Spearing 🔜 TavernCon
@firstage.bsky.social
I usually have my head in the clouds.

Hubby, Dad, Papa, Brother, Gamer, Geek, Replicant. Also available in Supermarionation. ISFJ.

I did a lot of FGU in the 80s.

Bloggage: https://farhavens.blogspot.com/
I'm glad you raised it though, I didn't really think.
November 23, 2025 at 9:52 AM
I'm going to have to have a go at this one!
November 23, 2025 at 7:52 AM
Gosh, I haven't posted the guidance up, but gave it in a podcast instead:
open.spotify.com/episode/776H...

I'm following up with a podcast interview with a fellow organiser.

I shall also post these thoughts up somewhere in text.
Being a Convention Gamemaster
open.spotify.com
November 22, 2025 at 9:57 PM
I would only consider follow-up if I get very bad reports from players. This has happened only a few times in 20 years. Rather than do this in isolation, I wrote some guidance for being a good convention GM, and use that as a tool to aid a discussion.
November 22, 2025 at 9:45 PM
BoL has the advantage of a @foundryvtt.bsky.social content module, which for 16 Euro gives you the full game, compendium and adventures. Much quicker to adventure that way.

I have started a quick evaluation using the raw Everywhen system, with a series of Young Kingdoms adventures in mind.
November 17, 2025 at 11:06 PM
DM me and I'll send you a link. :-)
November 8, 2025 at 10:55 AM
I'll lob the short doc somewhere, tomorrow my time (GMT)
November 7, 2025 at 11:00 PM
Found it!

Runequest Slayers has two skill systems, one for combat and one for everything else. They are both simple and very effective. This variant takes the best from the combat system and extends into other tests. This makes the game a pure 'D6' game.

I can share the doc if we can find a way?
November 7, 2025 at 10:41 PM
Scurries off to find his notes. I still have the notes? Let's see...
November 7, 2025 at 10:34 PM
I actually ran it and unified the resolution across both combat and non combat actions. I really liked the clan powers and the core game was super inventive. I'm not sure how many people actually ran the sadly unpublished game?

I first discovered @jasonbehnke.com evocative art here!
November 7, 2025 at 10:30 PM
As an existing Affinity user, I'm cautiously happy! Hope I can get this new version running in Linux.
October 30, 2025 at 7:03 PM
Because Trudvang is fab, was the setting of an earlier iteration of the game, and broadens the options for the Dragonbane. It's going to be hard to play anything else (though I will! 😆)
October 19, 2025 at 7:29 PM
Hungry for sources and more information. Looks like I'm going back to Trudvang!
October 18, 2025 at 2:51 PM
We are, as ever, trend setters! 😆
October 18, 2025 at 2:40 PM