FalseBracket
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falsebracket.bsky.social
FalseBracket
@falsebracket.bsky.social
Just some dude making a game.
https://linktr.ee/falsebracket
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Hello Bluesky, for the past few years I've been quietly working on a combat focused action-adventure game about traveling between dimensions.

I'm the only one working on it (so my posts may be slow), but if this seems interesting to you, feel free to drop a follow. :)
#gamedev #pixelart #lowpoly
Testing some map reveal animations.

#gamedev #screenshotsaturday #pixelart #ドット絵
December 21, 2024 at 6:14 PM
Having so much fun making this map system. It's probably my favorite thing I've made this year. 🗺️

#gamedev #pixelart
December 7, 2024 at 5:52 PM
Adding effects and animations to the map now. It's subtle, but they add so much atmosphere!

#gamedev
December 3, 2024 at 5:29 PM
Reposted by FalseBracket
Two more map mockups.

I wanted to expand on the the standard "fog of war" map feature, to show partially explored areas in a sketch/outlined style, then slowly transition these areas into full color as you complete them.

#gamedev #pixelart #ドット絵
December 1, 2024 at 6:12 PM
Two more map mockups.

I wanted to expand on the the standard "fog of war" map feature, to show partially explored areas in a sketch/outlined style, then slowly transition these areas into full color as you complete them.

#gamedev #pixelart #ドット絵
December 1, 2024 at 6:12 PM
Seems like its 100% unanimous for the isometric version! Thank you to everyone who gave feedback.
Testing some in game map mockups. Which do you like better, the isometric or topdown version?

#gamedev #pixelart
December 1, 2024 at 5:38 AM
Testing some in game map mockups. Which do you like better, the isometric or topdown version?

#gamedev #pixelart
November 30, 2024 at 6:05 PM
Made him a bit more aggressive and this already feels so much better! This is probably some of my favorite music so far too.🐊

#gamedev
November 28, 2024 at 4:59 PM
Reposted by FalseBracket
Procedural crocodile rig.🐊

#gamedev #lowpoly #rigging
November 13, 2024 at 5:57 PM
Reposted by FalseBracket
Okay, enough messing around, time to prototype some more combat!🐊

#gamedev #indiedev
November 22, 2024 at 4:48 PM
Water shader go BRRR.

It gets worse when I tell you a good number of these nodes are subgraphs and custom hlsl blocks. I can't take a screenshot big enough. 😭

#gamedev #shaders
November 22, 2024 at 6:31 PM
Okay, enough messing around, time to prototype some more combat!🐊

#gamedev #indiedev
November 22, 2024 at 4:48 PM
Procedural Animation + Water Interactions 🐊

#gamedev #techart #indiedev
November 15, 2024 at 5:44 PM
Procedural crocodile rig.🐊

#gamedev #lowpoly #rigging
November 13, 2024 at 5:57 PM
Converting some of my old 2D characters into a hybrid 3D style.

I tried to maintain the original style as much as possible. Some characters work better in 3D for gameplay reasons, but I wont be making all characters 3D due to time constraints (and because having both is kinda cool)

#pixelart #ドット絵
November 6, 2024 at 5:57 PM
Experimenting with an idea for a new area.

#gamedev #pixelart #lowpoly
November 3, 2024 at 6:55 PM
Hello Bluesky, for the past few years I've been quietly working on a combat focused action-adventure game about traveling between dimensions.

I'm the only one working on it (so my posts may be slow), but if this seems interesting to you, feel free to drop a follow. :)
#gamedev #pixelart #lowpoly
November 3, 2024 at 1:22 AM