Armand Castro
banner
evilplanets.bsky.social
Armand Castro
@evilplanets.bsky.social
Randomly assembled sack of atoms, aimlessly drifting through the Multiverse™, trying to figure out its true purpose.

You like my work and want something like that in your game? Comms are open!

https://linktr.ee/EvilPlanetStudios
Is it Caleb?
November 16, 2025 at 4:02 AM
That's horribly heartbreaking! I hope everything works out!
November 16, 2025 at 1:37 AM
I can answer that: Microwaved potato takes forever, uses tons of energy and SUUUUUUUUUUUUUCKS!

Pro-Tip: Boil for 35-45m, then bake for 5-15 at 350°C with butter. 100% worth it.
November 15, 2025 at 11:55 PM
I once made a game with another dev that we dubbed in house "anxiety, the game"
November 15, 2025 at 3:13 AM
HAHAHA You think I'm real???

I AM!
November 14, 2025 at 11:39 PM
Yeah, same. That's the reason I enjoyed the series so much!
November 14, 2025 at 10:58 AM
Man, I LOVE that series! Walter is the best!
November 14, 2025 at 1:22 AM
Oh, I didn't mean have it explode perse, but mostly spawn an explosion particle system at point of impact, so it conveys the power of the electricity acting on the object. Like I said, it's such a small thing, but it makes such a huge difference visually. Just like the sound effects.
November 10, 2025 at 10:03 PM
Prolly gonna mess the shit out of your optimization, but consider adding a small explosion at the point of impact. Early in development I made a similar effect and the difference this particle effect at the point of impact makes is abyssmal!
November 10, 2025 at 9:31 PM