Jason Christopher Burrows
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eucatastrophic.itch.io
Jason Christopher Burrows
@eucatastrophic.itch.io
🇿🇦

I make games, art, and animation.

I am currently playtesting my new sci-fi exploration game.

Check out my games:
eucatastrophic.itch.io

Check out my blog:
eucatastrophic.itch.io/blog/devlog
Top 4 now! What is happening?

eucatastrophic.itch.io/the-five-fat...
November 19, 2025 at 5:42 AM
All right which one of you mentioned The Five Fates? Why is it in the top 5 physical games on Itch? Who did it? Fess up!

eucatastrophic.itch.io/the-five-fat...
November 19, 2025 at 4:49 AM
One of the first things I did on the game was figure out the tone. I wanted an eerie dark forest that looked like an abyss within. I first did a digital mock-up and then painted it in oil on canvas. I liked the outcome so much that I made it the cover. eucatastrophic.itch.io/downrooted
November 18, 2025 at 5:03 AM
What is Downrooted about?
It is ostensibly about exploring a dark magical forest. Players will push their luck and go deeper to find greater rewards, and greater dangers. By using a simple depthcrawl system, each excursion is unique. Will you reach the heart of the forest? How deep will you go?
November 17, 2025 at 11:02 AM
22% Funded on day one! Keep it going!
November 14, 2025 at 11:30 PM
eucatastrophic.itch.io/downrooted
I am Itchfunding my Cairn module in order to pay for editing and get physical copies! I have worked on this game for two years and I would appreciate everyone giving it a look, sharing it around, or even contributing to the fund!
Let's get this game done!
November 14, 2025 at 1:11 PM
Termites got in my Scythe box!
October 12, 2025 at 8:09 PM
Another pastel, this time of a silverfish sentry using a personal televox transmitter.
October 5, 2025 at 11:51 PM
Another in my pastel series. This time, a red-rimmed dune crawler carries cargo across the dust fields.
September 28, 2025 at 6:52 PM
I don't get much time to make art, so I doodle whenever I get the chance. Here are some ideas that might become pastel paintings in the future.
September 26, 2025 at 9:02 PM
I needed to flesh out the character from the previous image.
September 20, 2025 at 2:09 PM
Here's another pastel exploration. This time, a small spaceport in a crater on a moonlet.
September 19, 2025 at 10:28 PM
Got the pastels out for something that has been in my head for a while and part of a science-fantasy setting I'm working on.
September 19, 2025 at 1:05 AM
September 12, 2025 at 1:42 PM
I sincerely apologize to future me for not making any progress for the next who-knows-how-long.
September 5, 2025 at 11:01 AM
My realm map, for those interested. One for players and one for me. Hopefully, I'll finish my tapestry tileset soon so that I can recreate the map with it.
August 28, 2025 at 1:28 AM
The Mythic Bastionland contents page perfectly illustrates my ideal rpg book. Just over 10 pages with all the rules you need to play the game. Over 100 pages of instantly playable and extremely flavourful substance. And as a bonus, an ample section with valuable guidance, commentary, and examples.
August 16, 2025 at 9:23 PM
Final scores are in! That's crazy. Thanks everyone who voted!
August 15, 2025 at 7:03 PM
What are 4 albums that would serve as an introduction to your musical taste?

This is tricky because tastes aren't static, but heres what mine at at this very moment.
August 10, 2025 at 5:31 PM
I went back to the drawing board for my Mythic Bastionland hex tiles. I am making tiles directly from the spark tables. 12 land character tiles and 12 water tone tiles so far. Which will then be modified with 12 landscape and 12 texture tiles respectively.
August 8, 2025 at 3:02 PM
Flashback to a few years ago when I made a lot of pixel fan art for Morrowind.
August 1, 2025 at 1:22 PM
This is truly an unbelievable milestone. I am grateful that so many people have been interested in my games and adventures. Over half those downloads are for STAR DURF, which motivates me even more to release my sci-fi game.
July 28, 2025 at 11:21 PM
Anyone playing STRAFTAT? This game is dumb. I love it!
July 26, 2025 at 6:17 PM
I've added rivers, dry grass, a lake (more to come), and decorative borders to my hex tileset.
July 20, 2025 at 5:57 PM
I have full blown Mythic Bastionland fever. I went to make a campaign map on Hex Kit and didn't like any of the tilesets I could find, so and starting working on my own. The plan is to do 6 base terrain, 14 biomes (such as the coast seen below), as well as icons for holdings, myths, and landmarks.
July 20, 2025 at 2:44 AM