24 passed, 3 failed
embedding-shapes.bsky.social
24 passed, 3 failed
@embedding-shapes.bsky.social
This, this I'm fine with. It's when we start replacing humans that things turn to shit, but letting people chose? Good stuff reMarkable :)
January 19, 2026 at 1:24 PM
Some speed-up compare to vanilla, ~same as mold

Compiling Bevy main with a 9970X:

Vanilla Rust Linker:

1586,23s user 45,46s system 2201% cpu 1:14,11 total

Mold linker:

1589,45s user 36,75s system 2216% cpu 1:13,38 total

Wild linker:

1572,43s user 36,35s system 2196% cpu 1:13,25 total
January 17, 2026 at 2:24 PM
Cursor's latest "browser experiment" implied success without evidence

embedding-shapes.github.io/cursor-impli...

#ml #ai #llm #cursor #chatgpt #claude
Cursor Implied Success Without Evidence
embedding-shapes.github.io
January 16, 2026 at 2:38 PM
Never did I know #evil could present itself as just two button
January 2, 2026 at 6:04 PM
How do I disable the highly annoying AI sidebar from appearing automatically in #vscode forever, not just until next update? I keep disabling it, in sometimes new ways, yet after updates it keeps re-appearing?!
January 1, 2026 at 3:42 PM
#Microsoft keeps beating themselves at "dumbest UX possible" and decided that the #xbox app should also show your #steam games, without asking. Great way of hiding how little xbox games one actually plays on your PC?
December 21, 2025 at 12:04 PM
Literally the first time I've had a #llm tell me "Hey, this is complete now, stop worrying or analyzing it, we've done it all and we should stop".

Usually they keep asking/telling what to do next...
December 18, 2025 at 3:44 PM
@lindaholmes.bsky.social I don't want to block you either Linda, samesies! 🤗
December 11, 2025 at 3:21 AM
I can't believe no one made a spiritual successor to Oni (2001) yet, could be so incredibly deep and fun. Even something small like a #indiegame would do. Btw, is Oni old enough to be considered #retrogaming?
December 11, 2025 at 2:07 AM
*pat on #audacity back* yes, your redesign looks very good buddy
December 10, 2025 at 12:48 PM
Yes, something cheap and aggressive is certainly something I want to run against hardware I have and would need to spend 5x the money to acquire again
December 9, 2025 at 12:33 PM
I made my first #Nix / #NixOS library!

Niccup: Hiccup-like HTML Generation in ~120 Lines of Pure Nix.

Transforms Nix expressions into HTML.

The website has some cool examples, I'm especially proud of the quine one that was slightly tricky to get right: embedding-shapes.github.io/niccup/examp...
December 3, 2025 at 7:50 PM
Once smartphones get rid of sim cards, will Oracle stop putting "runs on X billion devices" inside the #Java installer?
December 3, 2025 at 1:18 AM
This is so #dystopian

When you think about it, we humans are all living on a quota, always
December 1, 2025 at 10:19 PM
> Wow, 636 karma points in 8 days since registering!

They probably meant it in a nice way, but all I can think of is that I probably spent too much time on HN already 😶‍🌫️
November 4, 2025 at 7:29 PM
You haven't felt pain until you've been forced to compile flash-attention from source
November 4, 2025 at 2:34 AM
Made my first #FOSS contribution, to a @hf.co repo no less! (and with #Rust for extra bragging points)

Still learning the bits and pieces of everything #ml, but small steps as always :)

github.com/huggingface/...
Add `nll_with_ignore` and `cross_entropy_with_ignore` by embedding-shapes · Pull Request #3161 · huggingface/candle
Summary Adds ignore_index support to cross-entropy and NLL loss functions via new *_with_ignore functions, enabling proper handling of padding tokens in sequence modeling. Motivation Sequence model...
github.com
November 3, 2025 at 6:51 PM
@gnomefoundation.bsky.social is staying in "Do not disturb" mode the only way of getting rid of this? #gnome #linux
I don't know how I feel about this #gnome
November 3, 2025 at 2:10 AM
I don't know how I feel about this #gnome
November 3, 2025 at 2:08 AM