Emanuel Acosta 🇵🇷
@emanvidmaker.com
aka Emanvidmaker, 🇵🇷 & game developer & programmer & Godot Enthusiast & Founder @ emanvidmaker & www.emanvidmaker.com & https://store.steampowered.com/app/3380170/Bottomless_Pitfall/
You need to check the tire presure and fuel cap
September 17, 2025 at 1:03 AM
You need to check the tire presure and fuel cap
Never valued the gift of sight so much right now
September 12, 2025 at 8:07 PM
Never valued the gift of sight so much right now
No, just minecraft 8 only
September 10, 2025 at 11:43 PM
No, just minecraft 8 only
Carve to tomb material
September 10, 2025 at 7:22 PM
Carve to tomb material
Reposted by Emanuel Acosta 🇵🇷
¡La Puerto Rico Game Developers Association (PRGDA), en colaboración con Latinx in Gaming, se complace en brindarles nuestro sexto anual PRGDA CAFECITOS! Este evento de mentoría es gratis y virtual, y se llevará a cabo del 7 de noviembre al 9 de noviembre, del 2025.
docs.google.com/forms/d/e/1F...
docs.google.com/forms/d/e/1F...
Mentor Sign Up Sheet | Registro para Mentores
The Puerto Rico Game Developers Association (PRGDA), in collaboration with Latinx in Gaming, is happy to bring you our 6th annual PRGDA CAFECITOS! This free, virtual, mentoring event will be held on N...
docs.google.com
September 9, 2025 at 8:32 PM
¡La Puerto Rico Game Developers Association (PRGDA), en colaboración con Latinx in Gaming, se complace en brindarles nuestro sexto anual PRGDA CAFECITOS! Este evento de mentoría es gratis y virtual, y se llevará a cabo del 7 de noviembre al 9 de noviembre, del 2025.
docs.google.com/forms/d/e/1F...
docs.google.com/forms/d/e/1F...
Reposted by Emanuel Acosta 🇵🇷
The Puerto Rico Game Developers Association (PRGDA), in collaboration with Latinx in Gaming, is happy to bring you our 6th annual PRGDA CAFECITOS! This free, virtual, mentoring event will be held on November 7 - November 9, 2025.
September 9, 2025 at 8:32 PM
The Puerto Rico Game Developers Association (PRGDA), in collaboration with Latinx in Gaming, is happy to bring you our 6th annual PRGDA CAFECITOS! This free, virtual, mentoring event will be held on November 7 - November 9, 2025.
What if its 5 beep but not 6 not more, not less. with just precisely 5 miliseconds delay if its 6 then its too much but 5 miliseconds is just enough
a group of knights are standing in a field .
ALT: a group of knights are standing in a field .
media.tenor.com
September 9, 2025 at 8:13 PM
What if its 5 beep but not 6 not more, not less. with just precisely 5 miliseconds delay if its 6 then its too much but 5 miliseconds is just enough
Looking at the docs theres nothing like that (mainly beacuse preload is complile time) so i recomend making a function youself and calling it after load as a work around.
September 8, 2025 at 7:17 PM
Looking at the docs theres nothing like that (mainly beacuse preload is complile time) so i recomend making a function youself and calling it after load as a work around.
Best carpet material
September 8, 2025 at 5:28 PM
Best carpet material
_Init is in a unique case.
To actually call it and get the object you need to use <class_name>.new() like a static func, not obj_var._init() .
new() returns the new obj created.
Fun fact if you add params to _init() you need to pass it new()
To actually call it and get the object you need to use <class_name>.new() like a static func, not obj_var._init() .
new() returns the new obj created.
Fun fact if you add params to _init() you need to pass it new()
September 8, 2025 at 5:09 PM
_Init is in a unique case.
To actually call it and get the object you need to use <class_name>.new() like a static func, not obj_var._init() .
new() returns the new obj created.
Fun fact if you add params to _init() you need to pass it new()
To actually call it and get the object you need to use <class_name>.new() like a static func, not obj_var._init() .
new() returns the new obj created.
Fun fact if you add params to _init() you need to pass it new()
They are a Jimmy Neutron
August 18, 2025 at 2:20 AM
They are a Jimmy Neutron