Knowledge
@edgeknowledge.bsky.social
Knowledge: the videogame industry newsletter from the creators of Edge. Sign up here for the new edition every Friday: bit.ly/knowledgenewsletter
Get in touch via [email protected]
Get in touch via [email protected]
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Knowledge is organising its first live discussion panel on November 20 in London, ahead of the Golden Joystick Awards. Attendance is free for Knowledge readers who work in the videogame industry. More info and sign up here: tinyurl.com/2umcuzwn
Reposted by Knowledge
We're holding our first live @edgeknowledge.bsky.social event, a discussion panel on surviving the current climate as part of the videogame industry, on November 20 in London. Get full details and sign up for free right here: bit.ly/knowledgelive
November 10, 2025 at 12:48 PM
We're holding our first live @edgeknowledge.bsky.social event, a discussion panel on surviving the current climate as part of the videogame industry, on November 20 in London. Get full details and sign up for free right here: bit.ly/knowledgelive
In this week's issue, we chat to Ubisoft Mainz co-founder Thomas Pottkämper about Anno 117: Pax Romana, 30 years of game development, and why a player-centric approach is the only way to stay relevant in today's ecosystem. Sign up here to read more on Friday, 2pm UK: bit.ly/knowledgenewsletter
November 6, 2025 at 4:59 PM
In this week's issue, we chat to Ubisoft Mainz co-founder Thomas Pottkämper about Anno 117: Pax Romana, 30 years of game development, and why a player-centric approach is the only way to stay relevant in today's ecosystem. Sign up here to read more on Friday, 2pm UK: bit.ly/knowledgenewsletter
Knowledge's first live event is free and open to anyone who works in games or has any professional interest in the industry. This panel debate will discuss the subject of adapting and thriving in the current business landscape. Sign-up takes less than a minute: bit.ly/knowledgelive
November 6, 2025 at 2:30 PM
Knowledge's first live event is free and open to anyone who works in games or has any professional interest in the industry. This panel debate will discuss the subject of adapting and thriving in the current business landscape. Sign-up takes less than a minute: bit.ly/knowledgelive
Reposted by Knowledge
I'm going to be hosting @edgeknowledge.bsky.social's first live panel discussion in London on November 20, featuring @newjorg.bsky.social, @itshannahflynn.bsky.social, @jumpovertheage.com and Agostino Simonetta. Sign up here (for free): docs.google.com/forms/d/1EQ7...
Knowledge live panel registration
Date: Thursday, November 20, 2025
Time: Arrive 9:30 for refreshments; panel discussion begins at 10:00
Location: The Royal Horseguards Hotel (Whitehall Suite), 2 Whitehall Court, London SW1A 2EJ
The g...
docs.google.com
November 5, 2025 at 2:48 PM
I'm going to be hosting @edgeknowledge.bsky.social's first live panel discussion in London on November 20, featuring @newjorg.bsky.social, @itshannahflynn.bsky.social, @jumpovertheage.com and Agostino Simonetta. Sign up here (for free): docs.google.com/forms/d/1EQ7...
Knowledge is organising its first live discussion panel on November 20 in London, ahead of the Golden Joystick Awards. Attendance is free for Knowledge readers who work in the videogame industry. More info and sign up here: tinyurl.com/2umcuzwn
November 4, 2025 at 9:33 AM
Knowledge is organising its first live discussion panel on November 20 in London, ahead of the Golden Joystick Awards. Attendance is free for Knowledge readers who work in the videogame industry. More info and sign up here: tinyurl.com/2umcuzwn
This week, @damisanthrope.bsky.social reports back from Evo France, a jubilant celebration for the fighting game community despite the shadow of new Saudi owners. Read more this afternoon, also featuring an analysis of Xbox's strategic shift from Rob Fahey. Sign up here: bit.ly/knowledgenewsletter
October 24, 2025 at 8:31 AM
This week, @damisanthrope.bsky.social reports back from Evo France, a jubilant celebration for the fighting game community despite the shadow of new Saudi owners. Read more this afternoon, also featuring an analysis of Xbox's strategic shift from Rob Fahey. Sign up here: bit.ly/knowledgenewsletter
This week in Knowledge, Rob Fahey analyses Xbox's strategic shift. Price hikes across its services, expensive new hardware, "premium" next-gen console... What does it mean for the platform holder's future?
🔗 Read more on Friday with our latest issue. Sign up here: bit.ly/knowledgenewsletter
🔗 Read more on Friday with our latest issue. Sign up here: bit.ly/knowledgenewsletter
October 23, 2025 at 8:16 AM
This week in Knowledge, Rob Fahey analyses Xbox's strategic shift. Price hikes across its services, expensive new hardware, "premium" next-gen console... What does it mean for the platform holder's future?
🔗 Read more on Friday with our latest issue. Sign up here: bit.ly/knowledgenewsletter
🔗 Read more on Friday with our latest issue. Sign up here: bit.ly/knowledgenewsletter
This week, Sean Velasco of Shovel Knight fame tells us about Mina The Hollower, @yachtclubgames.bsky.social's first new IP in 14 years, while @fridaysundae.bsky.social's Anil Glendinning chats debut game There Are No Ghosts At The Grand. Sign up to read more on Friday: bit.ly/knowledgenewsletter
October 16, 2025 at 12:35 PM
This week, Sean Velasco of Shovel Knight fame tells us about Mina The Hollower, @yachtclubgames.bsky.social's first new IP in 14 years, while @fridaysundae.bsky.social's Anil Glendinning chats debut game There Are No Ghosts At The Grand. Sign up to read more on Friday: bit.ly/knowledgenewsletter
"TGS was very much by the Japanese industry, for the Japanese industry. But today, it's visibly and enthusiastically international."
In this week's issue, Wes Fenlon reports from Tokyo Game Show about its exponential relevance globally. Sign up to read more on Friday: bit.ly/knowledgenewsletter
In this week's issue, Wes Fenlon reports from Tokyo Game Show about its exponential relevance globally. Sign up to read more on Friday: bit.ly/knowledgenewsletter
October 2, 2025 at 10:44 AM
"TGS was very much by the Japanese industry, for the Japanese industry. But today, it's visibly and enthusiastically international."
In this week's issue, Wes Fenlon reports from Tokyo Game Show about its exponential relevance globally. Sign up to read more on Friday: bit.ly/knowledgenewsletter
In this week's issue, Wes Fenlon reports from Tokyo Game Show about its exponential relevance globally. Sign up to read more on Friday: bit.ly/knowledgenewsletter
This week’s issue is a horror special, featuring @louiseblain.bsky.social from @blumhousegames.com, @sfbdim.bsky.social from Crow Country studio SFB Games, analysts Katie Holt & Chris Zukowski. Is horror a safer bet in challenging times? Sign up to read more on Friday: bit.ly/knowledgenewsletter
September 25, 2025 at 11:24 AM
This week’s issue is a horror special, featuring @louiseblain.bsky.social from @blumhousegames.com, @sfbdim.bsky.social from Crow Country studio SFB Games, analysts Katie Holt & Chris Zukowski. Is horror a safer bet in challenging times? Sign up to read more on Friday: bit.ly/knowledgenewsletter
Why does the videogame industry love horror? With Silent Hill f launching this week, Knowledge considers the permanence of what's often perceived as the safest genre bet in development.
Out Friday at 2pm BST. Sign up here: bit.ly/knowledgenew...
Out Friday at 2pm BST. Sign up here: bit.ly/knowledgenew...
September 24, 2025 at 2:41 PM
Why does the videogame industry love horror? With Silent Hill f launching this week, Knowledge considers the permanence of what's often perceived as the safest genre bet in development.
Out Friday at 2pm BST. Sign up here: bit.ly/knowledgenew...
Out Friday at 2pm BST. Sign up here: bit.ly/knowledgenew...
For this week's issue, we talk to @qdork.bsky.social and @apthomson.bsky.social about the making of Consume Me, and how the project evolved from a minigames collection to the winner of the prestigious Seumas McNally Grand Prize 2025 it is today. Out Friday, sign up here: bit.ly/knowledgenewsletter
September 18, 2025 at 9:46 AM
For this week's issue, we talk to @qdork.bsky.social and @apthomson.bsky.social about the making of Consume Me, and how the project evolved from a minigames collection to the winner of the prestigious Seumas McNally Grand Prize 2025 it is today. Out Friday, sign up here: bit.ly/knowledgenewsletter
In today's issue, we speak to Teemu Palomäki, chief games analyst at GameRefinery, on creative stagnation in Japan's mobile game industry.
Live at 2pm GMT: bit.ly/knowledgenew...
Live at 2pm GMT: bit.ly/knowledgenew...
September 12, 2025 at 11:13 AM
In today's issue, we speak to Teemu Palomäki, chief games analyst at GameRefinery, on creative stagnation in Japan's mobile game industry.
Live at 2pm GMT: bit.ly/knowledgenew...
Live at 2pm GMT: bit.ly/knowledgenew...
Following Square Enix's recent decision to shut down two of its long-running mobile titles, in this week's issue Rob Fahey looks into how Japan's mobile developers painted themselves into a corner – and what you can learn from it. Out Friday, sign up here: bit.ly/knowledgenewsletter
September 11, 2025 at 9:34 AM
Following Square Enix's recent decision to shut down two of its long-running mobile titles, in this week's issue Rob Fahey looks into how Japan's mobile developers painted themselves into a corner – and what you can learn from it. Out Friday, sign up here: bit.ly/knowledgenewsletter
In today's issue we speak to Sweet Baby Inc's Amy-Leigh Shaw on narrative minimalisation and writing like a cat, as well as IO Interactive on this week's Bond reveal.
Live at 2pm BST. Sign-up here: bit.ly/knowledgenew...
Live at 2pm BST. Sign-up here: bit.ly/knowledgenew...
September 5, 2025 at 9:48 AM
In today's issue we speak to Sweet Baby Inc's Amy-Leigh Shaw on narrative minimalisation and writing like a cat, as well as IO Interactive on this week's Bond reveal.
Live at 2pm BST. Sign-up here: bit.ly/knowledgenew...
Live at 2pm BST. Sign-up here: bit.ly/knowledgenew...
007: First Light is due in March 2026 – in this Friday's issue, we talk to IO Interactive about how it isn't just reinventing James Bond for games but also challenging itself in making a game that's significantly different from its long-running Hitman series. Sign up here: bit.ly/knowledgenewsletter
September 4, 2025 at 8:57 AM
007: First Light is due in March 2026 – in this Friday's issue, we talk to IO Interactive about how it isn't just reinventing James Bond for games but also challenging itself in making a game that's significantly different from its long-running Hitman series. Sign up here: bit.ly/knowledgenewsletter
Wizards of the Coast just hired 15 staff formerly at Cliffhanger Games, including veteran Michael De Plater. We've chatted to WotC president John Hight about its ambitious plans for digital gaming, and you can read all about it in Friday's issue. Sign up here: bit.ly/knowledgenewsletter
August 28, 2025 at 8:39 AM
Wizards of the Coast just hired 15 staff formerly at Cliffhanger Games, including veteran Michael De Plater. We've chatted to WotC president John Hight about its ambitious plans for digital gaming, and you can read all about it in Friday's issue. Sign up here: bit.ly/knowledgenewsletter
This week's issue features Marvellous Europe's Sarah Burns and Marc Melton on the intricacies of publishing globally from Japan.
Sign up here: bit.ly/knowledgenew...
Sign up here: bit.ly/knowledgenew...
August 27, 2025 at 2:28 PM
This week's issue features Marvellous Europe's Sarah Burns and Marc Melton on the intricacies of publishing globally from Japan.
Sign up here: bit.ly/knowledgenew...
Sign up here: bit.ly/knowledgenew...
As layoffs continue, the industry may still feel like it's on fire. But you might not get that impression when wandering the busy halls of the Koelnmesse for another record-breaking Gamescom...
@damisanthrope.bsky.social reports from Cologne. Out this afternoon, sign up: bit.ly/knowledgenewsletter
@damisanthrope.bsky.social reports from Cologne. Out this afternoon, sign up: bit.ly/knowledgenewsletter
August 22, 2025 at 8:17 AM
As layoffs continue, the industry may still feel like it's on fire. But you might not get that impression when wandering the busy halls of the Koelnmesse for another record-breaking Gamescom...
@damisanthrope.bsky.social reports from Cologne. Out this afternoon, sign up: bit.ly/knowledgenewsletter
@damisanthrope.bsky.social reports from Cologne. Out this afternoon, sign up: bit.ly/knowledgenewsletter
Gamescom is finally upon us! What picture does the world's biggest game show paint of the state of the publishing and development industries? Find out in our Gamescom special issue, out this Friday. Sign up here: bit.ly/knowledgenewsletter
August 20, 2025 at 10:45 AM
Gamescom is finally upon us! What picture does the world's biggest game show paint of the state of the publishing and development industries? Find out in our Gamescom special issue, out this Friday. Sign up here: bit.ly/knowledgenewsletter
Knowledge is a Gamescom media partner. For today's issue, we chat to Gamescom director Tim Endres about how the German super-expo is dealing with record numbers of trade visitors, and what to expect from this year's event. Sign up to get it at 2pm BST: bit.ly/knowledgenewsletter
August 1, 2025 at 8:19 AM
Knowledge is a Gamescom media partner. For today's issue, we chat to Gamescom director Tim Endres about how the German super-expo is dealing with record numbers of trade visitors, and what to expect from this year's event. Sign up to get it at 2pm BST: bit.ly/knowledgenewsletter
This week, we talk to Kippie about getting more girls into STEM, and the non-profit's work teaching kids from underrepresented backgrounds how to code and make games. Sign up to get it straight in your inbox on Friday at 2pm BST: bit.ly/knowledgenewsletter
July 31, 2025 at 10:11 AM
This week, we talk to Kippie about getting more girls into STEM, and the non-profit's work teaching kids from underrepresented backgrounds how to code and make games. Sign up to get it straight in your inbox on Friday at 2pm BST: bit.ly/knowledgenewsletter
It's time. With the 2025 iteration of the world's largest game event taking place in Cologne from August 20-24, Tim Endres, Director of Gamescom, talks to Knowledge this Friday about B2B facilitation and trade support. Sign up here: bit.ly/knowledgenew...
July 30, 2025 at 2:51 PM
It's time. With the 2025 iteration of the world's largest game event taking place in Cologne from August 20-24, Tim Endres, Director of Gamescom, talks to Knowledge this Friday about B2B facilitation and trade support. Sign up here: bit.ly/knowledgenew...
Today's issue brings confirmation that Kevin Toms Football Star* Manager, based on the original 1982 Football Manager, is coming to Steam next month. We speak to Kevin about this method and motivations. Sign up here: bit.ly/knowledgenew...
July 25, 2025 at 9:34 AM
Today's issue brings confirmation that Kevin Toms Football Star* Manager, based on the original 1982 Football Manager, is coming to Steam next month. We speak to Kevin about this method and motivations. Sign up here: bit.ly/knowledgenew...
For this week's issue, we chat to @failbettergames.com about Mandrake, its roots in British history and folklore, and how the 15-year-old studio handles both Fallen London support and new projects with only 15 staff.
Sign up to get the issue on Friday around 2pm BST: bit.ly/knowledgenewsletter
Sign up to get the issue on Friday around 2pm BST: bit.ly/knowledgenewsletter
July 24, 2025 at 8:15 AM
For this week's issue, we chat to @failbettergames.com about Mandrake, its roots in British history and folklore, and how the 15-year-old studio handles both Fallen London support and new projects with only 15 staff.
Sign up to get the issue on Friday around 2pm BST: bit.ly/knowledgenewsletter
Sign up to get the issue on Friday around 2pm BST: bit.ly/knowledgenewsletter