Echo Reticent
@echoreticent.bsky.social
I'm a budding game designer fascinated with modeling the way in which we develop identity. What better laboratory then a roleplaying game?
Miles and miles of underground tunnels, the arteries of the city. But abandoned spurs and decommission stations mean there's so much potential beyond just getting your PCs to the next scene...
Encyclopedia Transitoria: The Subway Tunnel open.substack.com/pub/reticent...
Encyclopedia Transitoria: The Subway Tunnel open.substack.com/pub/reticent...
Transitory Spaces: The Subway Tunnel
Part of the a series of location write-ups you might use in a tabletop game
open.substack.com
November 9, 2025 at 3:49 PM
Miles and miles of underground tunnels, the arteries of the city. But abandoned spurs and decommission stations mean there's so much potential beyond just getting your PCs to the next scene...
Encyclopedia Transitoria: The Subway Tunnel open.substack.com/pub/reticent...
Encyclopedia Transitoria: The Subway Tunnel open.substack.com/pub/reticent...
I like the idea of the Shadow in Wraith: The Oblivion. That another player can play a direct voice-in-your-head influence...
Any other games I should look at that have a different player at the table having such an intimate influence on your character?
#ttrpg #wraith #w:to #shadow
Any other games I should look at that have a different player at the table having such an intimate influence on your character?
#ttrpg #wraith #w:to #shadow
November 9, 2025 at 5:35 AM
Encyclopedia Transitoria: The Subway Platform
Ubiquitous? Yeah. Sometimes creepy, sometimes overwhelming, the Subway platform is a foundational element of many urban centers. Maybe it can be more than just the way to get your player-characters to the next event!
open.substack.com/pub/reticent...
Ubiquitous? Yeah. Sometimes creepy, sometimes overwhelming, the Subway platform is a foundational element of many urban centers. Maybe it can be more than just the way to get your player-characters to the next event!
open.substack.com/pub/reticent...
Encyclopedia Transitoria: The Subway Platform
Part of the a series of location write-ups you might use in a tabletop game. Because the subway platform is the first step into the labyrinth tunnels of the underground... Maybe it's more than just ...
open.substack.com
November 6, 2025 at 4:11 AM
Encyclopedia Transitoria: The Subway Platform
Ubiquitous? Yeah. Sometimes creepy, sometimes overwhelming, the Subway platform is a foundational element of many urban centers. Maybe it can be more than just the way to get your player-characters to the next event!
open.substack.com/pub/reticent...
Ubiquitous? Yeah. Sometimes creepy, sometimes overwhelming, the Subway platform is a foundational element of many urban centers. Maybe it can be more than just the way to get your player-characters to the next event!
open.substack.com/pub/reticent...
We are starting a game of “Wanderhome.”
I love creepy modern urban fantasy. But right now, I need a break and “pastoral fantasy” just seems lovely.
So, Dorrin Tarn, a half blind Mole Caretaker, tends to forgotten gods in abandoned places. Seems like social and spiritual archeology.
I love creepy modern urban fantasy. But right now, I need a break and “pastoral fantasy” just seems lovely.
So, Dorrin Tarn, a half blind Mole Caretaker, tends to forgotten gods in abandoned places. Seems like social and spiritual archeology.
November 1, 2025 at 3:53 PM
We are starting a game of “Wanderhome.”
I love creepy modern urban fantasy. But right now, I need a break and “pastoral fantasy” just seems lovely.
So, Dorrin Tarn, a half blind Mole Caretaker, tends to forgotten gods in abandoned places. Seems like social and spiritual archeology.
I love creepy modern urban fantasy. But right now, I need a break and “pastoral fantasy” just seems lovely.
So, Dorrin Tarn, a half blind Mole Caretaker, tends to forgotten gods in abandoned places. Seems like social and spiritual archeology.
Encyclopedia Transitoria: The Bus Stop
Taking common places and giving them relevance and insight into how to use them in a tabletop RPG... more than just how you get to the next scene.
Few spaces are quite as potentially liminal as the bus stop.
open.substack.com/pub/reticent...
Taking common places and giving them relevance and insight into how to use them in a tabletop RPG... more than just how you get to the next scene.
Few spaces are quite as potentially liminal as the bus stop.
open.substack.com/pub/reticent...
Transitory Spaces: The Bus Stop
Part of the a series of location write-ups you might use in a tabletop game
open.substack.com
November 1, 2025 at 3:42 PM
Encyclopedia Transitoria: The Bus Stop
Taking common places and giving them relevance and insight into how to use them in a tabletop RPG... more than just how you get to the next scene.
Few spaces are quite as potentially liminal as the bus stop.
open.substack.com/pub/reticent...
Taking common places and giving them relevance and insight into how to use them in a tabletop RPG... more than just how you get to the next scene.
Few spaces are quite as potentially liminal as the bus stop.
open.substack.com/pub/reticent...
Encyclopedia Transitoria: The Taxi
We all know what a taxi is.
When the party splits, you might find yourself needing to give your players something to chew on for a little bit.
Even the spaces between the places can add life and strangeness to the mix.
open.substack.com/pub/reticent...
We all know what a taxi is.
When the party splits, you might find yourself needing to give your players something to chew on for a little bit.
Even the spaces between the places can add life and strangeness to the mix.
open.substack.com/pub/reticent...
Transitory Spaces: The Taxi
Part of the a series of location write-ups you might use in a tabletop game
open.substack.com
October 30, 2025 at 6:02 PM
Encyclopedia Transitoria: The Taxi
We all know what a taxi is.
When the party splits, you might find yourself needing to give your players something to chew on for a little bit.
Even the spaces between the places can add life and strangeness to the mix.
open.substack.com/pub/reticent...
We all know what a taxi is.
When the party splits, you might find yourself needing to give your players something to chew on for a little bit.
Even the spaces between the places can add life and strangeness to the mix.
open.substack.com/pub/reticent...
Transitory Spaces: The Elevator
We all know what an elevator is...
But maybe this'll give some ideas on how to use it in a way that's more than just moving your PCs from one place to another...
#system-agnostic #locations #sonofoak #ttrpg #rrpg
open.substack.com/pub/reticent...
We all know what an elevator is...
But maybe this'll give some ideas on how to use it in a way that's more than just moving your PCs from one place to another...
#system-agnostic #locations #sonofoak #ttrpg #rrpg
open.substack.com/pub/reticent...
Transitory Spaces: The Elevator
Part of the a series of location write-ups you might use in a tabletop game
open.substack.com
October 28, 2025 at 9:54 PM
Transitory Spaces: The Elevator
We all know what an elevator is...
But maybe this'll give some ideas on how to use it in a way that's more than just moving your PCs from one place to another...
#system-agnostic #locations #sonofoak #ttrpg #rrpg
open.substack.com/pub/reticent...
We all know what an elevator is...
But maybe this'll give some ideas on how to use it in a way that's more than just moving your PCs from one place to another...
#system-agnostic #locations #sonofoak #ttrpg #rrpg
open.substack.com/pub/reticent...