William
dxgl.org
William
@dxgl.org
Versions of DXGL in the 0.5 series due to an architectural limitation may run slowly with Direct3D games. However, you may be able to boost performance by setting Affinity to single core.
Not sure what weird things are why, but I noticed my Athlon XP was faster than expected.
January 11, 2026 at 3:29 AM
I just fixed a regression regarding DirectX 2/3 emulation, which was preventing Lands of Lore: Guardians of Destiny from running in hardware accelerated mode.
Here's a screenshot of the game running at 3840x2160 resolution.
December 20, 2025 at 8:45 AM
Hey, have you noticed your websites trigger security warnings in Chrome?
August 2, 2025 at 7:43 AM
Making progress getting DXGL compatible with the retro operating system Windows NT 4.0.
June 5, 2025 at 7:30 AM
Windows 11 ARM64 users who cannot get DXGL to work, please download the OpenCL™, OpenGL®, and Vulkan® Compatibility Pack at apps.microsoft.com/detail/9nqps... to enable OpenGL support.
January 27, 2025 at 8:09 AM