he/him
#GameDev #ProcGen 🎮
#GameDev #ProcGen 🎮
4KB Executable Graphics
Appeared in Operator Digitalfest 2026
www.pouet.net/prod.php?whi...
www.shadertoy.com/view/lcV3RW
4KB Executable Graphics
Appeared in Operator Digitalfest 2026
www.pouet.net/prod.php?whi...
www.shadertoy.com/view/lcV3RW
#gamedev #indiedev #gamemaker #gamedevelopment
www.quantamagazine.org/new-method-i...
#gamedev #indiedev #gamemaker #gamedevelopment
www.quantamagazine.org/new-method-i...
I gave an internal talk at UCSD last year regarding "novelty" in computer science research. In it I "debunked" some of the myth people seem to have about what is good research in computer science these days. People seemed to like it, so I thought I should share.
I gave an internal talk at UCSD last year regarding "novelty" in computer science research. In it I "debunked" some of the myth people seem to have about what is good research in computer science these days. People seemed to like it, so I thought I should share.
theorangeduck.com/page/new-mov...
theorangeduck.com/page/new-mov...
irradiance.ca/posts/micros...
irradiance.ca/posts/micros...
If you are here, come see my presentation about this work Wednesday afternoon!
Many thanks to the award committee!
If you are here, come see my presentation about this work Wednesday afternoon!
Many thanks to the award committee!
project.inria.fr/rencontreslj...
preprint here: arxiv.org/abs/2409.07873
project.inria.fr/rencontreslj...
preprint here: arxiv.org/abs/2409.07873
Project Page: graphics.cs.utah.edu/research/pro...
@daqilin.bsky.social @tizian.bsky.social
Project Page: graphics.cs.utah.edu/research/pro...
@daqilin.bsky.social @tizian.bsky.social
jacco.ompf2.com/2019/12/11/p...
There is also a part 2.
jacco.ompf2.com/2019/12/11/p...
There is also a part 2.
This release focuses on improvements in clusterization and simplification as well as stabilization. Here's a release announcement with more details on past, present and future; please RT!
meshoptimizer.org/v1
This release focuses on improvements in clusterization and simplification as well as stabilization. Here's a release announcement with more details on past, present and future; please RT!
meshoptimizer.org/v1
www.youtube.com/watch?v=INgS...
www.youtube.com/watch?v=INgS...
It comes from one of those insightful papers where the idea would have stuck with me regardless, but the lede is such perfect writing it really anchors in my memory
It comes from one of those insightful papers where the idea would have stuck with me regardless, but the lede is such perfect writing it really anchors in my memory
More details in the 'Volunteering' section of the home page.
More details in the 'Volunteering' section of the home page.
In our SIGGRAPH Asia 2025 paper: “BSP-OT: Sparse transport plans between discrete measures in log-linear time” we get one with typically 1% of error in a few seconds on CPU!
In our SIGGRAPH Asia 2025 paper: “BSP-OT: Sparse transport plans between discrete measures in log-linear time” we get one with typically 1% of error in a few seconds on CPU!