digitalmage
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digitalmage.bsky.social
digitalmage
@digitalmage.bsky.social
Mind occupied with game dev and nature
🌱🍉
The amount of wrong buttons im clicking these days..kinda telling ux has been a mess for most apps lately
December 26, 2025 at 1:33 AM
wanted to end the year with a steam page, but review section is having second thoughts
December 26, 2025 at 1:17 AM
testing out tiktok, kinda frustrated that I'm limited with region. I really hope it resonates with people who may like it
#indiedev | #gamedev | #madewithunity | #cozygame www.tiktok.com/@digitalmage...
playing around with my sand shader in my new cozy game. #cozygames #pixelart #shader #indiedev #devlog #cozygame
TikTok video by DigitalMage
www.tiktok.com
December 26, 2025 at 1:16 AM
I think this has been my favourite video for this week, working as a solo dev makes it harder 10x to know little details like the ones Derek Lieu provides here. www.youtube.com/watch?v=8lQz...
How to: Make a Video Game Trailer ft. @DerekLieu
YouTube video by Unity
www.youtube.com
October 3, 2025 at 11:45 AM
love playing around with lights
#indiedev | #gamedev | #madewithunity | #cozygame
October 3, 2025 at 11:41 AM
can i just say anyone sharing technical tips for the game dev community and providing it just for the sake of learning is my hero.
September 9, 2025 at 6:39 PM
refactoring for server reconcilation and crying
September 7, 2025 at 10:34 PM
petition to make subnautica co-op
September 6, 2025 at 5:58 PM
I like platforms that doesn't promise much (focused only on what they should provide) and spill features all over the place.
September 1, 2025 at 12:40 PM
finally found a use for my melodies, player now can resonate with nomads that has same melody sequence. I wonder if this will be an interesting mechanic
#indiedev | #gamedev | #madewithunity | #cozygame
August 31, 2025 at 7:46 PM
Im still thinking about scavenger's reign
August 30, 2025 at 11:12 PM
August 24, 2025 at 12:12 PM
i want to build a platform where clients prove themselves to the devs and prove that they can commit to the project tbh at this point.
August 24, 2025 at 11:53 AM
Might be a little late but im exicted to play subnautica for some reason
August 14, 2025 at 7:06 PM
I look at indie projects now as a piece of art done with lots of love and care and tbh they all deserve the best. I wish the industry had the guts to support them.
August 14, 2025 at 6:57 PM
testing co-op chronicles
July 13, 2025 at 4:12 PM
i think my next project will be a cozy virtual space to just chill
July 13, 2025 at 12:56 AM
I think we are getting there 🎧✨
#indiedev | #gamedev | #madewithunity | #cozygame
July 9, 2025 at 5:49 PM
add sprite -> colliders -> add feature -> vfx/sfx -> networking modifications -> polish -> test
July 4, 2025 at 7:25 PM
new colors just dropped, could work on player choosing their own color later
July 4, 2025 at 6:49 PM
sometimes i forget voice chat is integerated in my game and i freakout while debugging two players
July 2, 2025 at 4:35 PM
Happy with how my magic carpet turned out. I didn't find any 2D shader out there for this effect so I tried Claude and it was a great help tbh. #gamedev #indiedev
July 2, 2025 at 1:18 PM
Solo dev is nice sometimes because I get to choose if I want to share the technical side of some features I've worked on without NDA restrictions. #gamedev #indiedev
June 29, 2025 at 5:05 PM
I love simple looking games when I know in fact it was not simple at all developing it
I admire Death Stranding but I’m not sure why making deliveries is being singled out as some crazy out of the box idea.

It is one of the oldest gaming tropes.

Paperboy did it, Crazy Taxi made it extra fun and we made a game called The Last Worker that was all about dispatching packages, too.
June 28, 2025 at 2:49 PM