To do this I used an area2d for the water and a ray cast for detecting when the penguin is close to the edge of a tile while swimming so he can do the little jump out of the water.
#IndieDev #IndieGameDev #gameDev #godot
To do this I used an area2d for the water and a ray cast for detecting when the penguin is close to the edge of a tile while swimming so he can do the little jump out of the water.
#IndieDev #IndieGameDev #gameDev #godot