Denman Rooke
banner
denmanrooke.com
Denman Rooke
@denmanrooke.com
Artist & owner at RÚCAĊ an indie studio making art & developing games https://www.rucach.com/

Art for Magic and D&D @magic.wizards.com

https://linktr.ee/denmanrooke

Union member of Game Workers Unite Ireland
Eco-socialist with People Before Profit
Ceist agus Craic for Catherine!

Table Quiz this Wed Sept 17th at Massimo Bar Galway, doors at 7pm

€10 per person.

All funds raised will go directly to the Catherine Connolly TD Presidential Campaign.

Link to register - bígí linn!

shorturl.at/VOItx

#galwayforcatherine
#gaillimhdoncatherine
September 13, 2025 at 11:34 AM
Cont...
Co-Create: Cooperative Business Models for the Games Sector Part 1: Navigating Co-Op Mode

Funded by Galway City Council, with support from West Regional Skills, ICOS, and in collaboration with CREW, Rúcach and SolidNetwork.
August 25, 2025 at 5:42 PM
Worker Cooperatives in Game Dev webinar this Wednesday!!!

I'll be moderating a panel with our fantastic speakers from KO_OP, Baby Ghosts, Necrosoft Games, CoLab Collective, and Wild Blue Studios.

www.eventbrite.co.uk/e/co-create-...
August 25, 2025 at 5:42 PM
The absolute scale of the Cologne Cathedral is impossible to convey in pictures. There's not many buildings in the world that have filled me with such awe.
August 23, 2025 at 10:48 PM
Köln old town
August 23, 2025 at 8:45 PM
Gamescom
August 20, 2025 at 8:07 PM
August 19, 2025 at 10:44 AM
Married this lovely person 15 years ago! What a wonderful journey it's been. And now we have a little buddy to join us.

Went for a date at Campbell's Tavern for pizza and music.
August 7, 2025 at 10:35 PM
Aye, I could do that.
August 7, 2025 at 3:28 PM
Part 2: Build the Framework

Join a hands-on workshop to start designing your own co-op game studio, with practical tools and peer collaboration.

www.eventbrite.co.uk/e/co-create-...
August 1, 2025 at 7:54 PM
Studio Rúcach @rucach.bsky.social in collaboration with CREW are excited to announce a two-part masterclass exploring co-operative models for game dev.

Part 1: Navigating Co-Op Mode (Online)

Hear from co-ops creating equitable workplaces in the games industry.

www.eventbrite.co.uk/e/co-create-...
August 1, 2025 at 7:54 PM
The team and I at @rucach.bsky.social are very excited to announce we're one of the teams for the IndieDev 2025 fund working on our game 'Valley of the Lost Abbey'.

Looking forward to sharing our dev progress over the next few months.

#IndieDev #IndieDev2025 #GameDev #IrishGameDev
July 17, 2025 at 12:47 PM
July 12, 2025 at 10:08 AM
The journey from the west of Ireland to London begins.

@gamestransformed.bsky.social

#GamesTransformed2025 #GameDevUnion
July 10, 2025 at 1:48 PM
Heading to London... and I am going to melt.
July 10, 2025 at 12:38 PM
I'm heading to London for Games Transformed: Smash the Fash @gamestransformed.bsky.social event.

I'll be on a panel titled "What Can the Left Learn From Struggles in the Games Industry?" & speaking on our @gwuireland.bsky.social union organising with game workers in Ireland.

#GamesTransformed2025
July 10, 2025 at 10:18 AM
Psst... ᴵ ᵍᵒᵗ ʸᵒᵘ ˢᵒᵐᵉᵗʰᶦⁿᵍ ʳᶦᵍʰᵗ ʰᵉʳᵉ... ᶜʰᵉᶜᵏ ᶦᵗ ᵒᵘᵗ
#BattleOfTarot #IndieDev
June 26, 2025 at 6:05 PM
For Father's Day I march with my child in solidarity, love, and grief for all the fathers left in Palestine and for all who've been slaughtered and for all who've had their children massacred or maimed by Israel.

#Galway #Ireland #Palestine #Gaza
June 15, 2025 at 4:43 PM
Hey Irish banks hows it goin?
June 12, 2025 at 1:14 PM
Quote with your fanart.
June 8, 2025 at 9:15 AM
Oh hey, it's #ScreenshotSaturday , here's the latest mockup from the video game adaptation of Battle of Tarot I'm working on with some lovely people.

Everything is still a work-in-progress and not final at all, but trying to get the visual style nailed down.

#GameDev #IrishGameDev #BattleOfTarot
May 17, 2025 at 10:30 PM
Any of my Godot comrades here know if there's a way to get the "Animation Key and Pose Options" into the 3D scene and not just the 2D? I mainly just want that auto keying feature for my 3D scene.

#Godot
May 9, 2025 at 1:30 PM
Some Battle of Tarot animation tests with Spine. This is our character based off of The Magician tarot archetype.

#BattleOfTarot #GameDev
May 6, 2025 at 10:31 PM
But even in a good face topology you can't completely avoid poles, but you just need to put them in a place that won't be noticeable.

Example 1: I found through a quick search but outlines out the important areas of the face to animate.

Example 2: a face I made highlighting a few of the poles
April 25, 2025 at 11:22 AM
It might not be much in the scheme of things, but for a game that I released for free and have done absolutely zero marketing for and has spread simply from word of mouth, I'm pretty flattered to see the 1000th download. (This doesn't account for sharing between people or other sites like BGG.)
April 17, 2025 at 6:04 PM