DeagleDryan
deagledryan.bsky.social
DeagleDryan
@deagledryan.bsky.social
Hobby-GameDev🕹, MD💉, husband and father👨‍👩‍👧 🇦🇹
Oh... and i love cats!🐱🐱
https://deagledryan.itch.io/
Currently working on GridGate
Wow they look great! Good job!
October 5, 2025 at 7:04 PM
Uh nice, we are also prototyping a game with a wheelchair controller!
October 3, 2025 at 4:55 PM
Oh wow, that sounds like a lot of work a sound effect for each enemy...
September 30, 2025 at 4:16 PM
Oh my, this looks great! Good job!
September 30, 2025 at 4:11 PM
Congratulation! Imagine all these people in a line waiting at your frontdoor for your game. That`s a huge amount!
September 30, 2025 at 4:07 PM
Looks great! I think the attack sfx could use a bit more crunch.
September 30, 2025 at 4:05 PM
Of course! I keep telling my wife the same thing… but for some reason she still doubts my ‘market research’ purchases. 😅
September 30, 2025 at 5:25 AM
I tried it, and I am not sure if I like it. Or did you mean something else?
September 30, 2025 at 4:35 AM
I will do a mockup soon to see if it's better!
September 30, 2025 at 4:33 AM
True that!
September 30, 2025 at 4:07 AM
The Old one is traditional pixelart (done by: Barely_Games at itch). And the new one is a recreation in magicavoxel and converted in to a sprite with some renderadjustments.
September 29, 2025 at 7:56 PM
Thanks for your input. I want to update the UI a bit. i really like the voxellook. The ships are made in magicavoxel, so i want to match the style with the ui aswell. Its a generic attackicon for now.
September 29, 2025 at 7:37 PM
Disgusting, hope apple reacts fast!
September 29, 2025 at 3:16 PM
It is pretty inefficient thats right. For small not so complex projects its not a problem, but i see this being an issue with larger games.
September 29, 2025 at 1:21 PM
Yeah i wouldnt change anything midproject, but i continue making small projects so i am thinking about the next project.
September 29, 2025 at 1:18 PM
Good to know!
September 29, 2025 at 1:14 PM
That sounds interesting! Thanks!
September 29, 2025 at 1:11 PM
Ah wow, i will give it a try!
September 29, 2025 at 1:10 PM
True that, the animationpart, helped me alot in understanding how the script works, and its still helpfuf for debugging aswell!
September 29, 2025 at 1:09 PM