Daniel Fedor
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dcfedor.bsky.social
Daniel Fedor
@dcfedor.bsky.social
Developer of Ostranauts and NEO Scavenger. Founder of Blue Bottle Games studio.
Bringing this energy to spaceship sims
November 23, 2025 at 11:49 PM
Lol. "Should" means *this* particular cause has been fixed :)

Also, a snapshot from one of the bug threads:
November 19, 2025 at 5:46 PM
Stumbled upon Olivia in the wild here today. Word must be getting around the NPCs that I'm testing fire, lol.
November 7, 2025 at 5:24 PM
This bastard right here:
October 16, 2025 at 11:42 PM
I don't wanna say it'll be a home-run of a fit, but Ostranauts does try to tick several checkboxes in that vicinity!

store.steampowered.com/app/1022980/...
September 29, 2025 at 2:51 PM
Maybe that's just how long games take to make?

Like part of me thinks the prevailing industry perception of a healthy gamedev cycle is out of whack.
August 21, 2025 at 7:04 PM
Dark, forbidden arts:
August 11, 2025 at 11:41 PM
Oh no
August 4, 2025 at 3:54 AM
Space is lonely, folks.

#gamedev
July 15, 2025 at 11:07 PM
At our company, these are enshrined as emojis:
June 6, 2025 at 1:28 AM
How does everyone feel about cutting it close:
April 11, 2025 at 11:33 PM
No cheating. The last saved celebrity pic on your phone is your therapist.
April 6, 2025 at 5:32 AM
Ostranauts Discord having a normal one 😅
March 21, 2025 at 8:56 PM
That moment when the code you've been struggling with finally works, but you're afraid to test it a second time in case that was a fluke 😅

#gamedev
March 12, 2025 at 7:41 PM
February 19, 2025 at 11:03 PM
Trying to overhaul whether AI should be allowed to open that airlock with a pressure difference:

#gamedev
January 28, 2025 at 11:52 PM
January 24, 2025 at 7:14 PM
Spoiler Alert
December 31, 2024 at 9:55 PM
December 31, 2024 at 9:52 PM
December 17, 2024 at 4:20 AM
Also, bonus #gamedev #screenshotsaturday:

Upcoming tweak to the relationships system in Ostranauts to try and recreate Cheers...
December 7, 2024 at 6:00 PM
For #gamedev #screenshotsaturday, I wanted to share some new HUD/UI work we've been doing on Ostranauts!

In this screenshot, clockwise from bottom right, we have:
- new date/time position
- message log centered at bottom
- new (toggleable) "Crew View" to see all crewmembers and their status
December 7, 2024 at 5:52 PM
December 2, 2024 at 11:21 PM
Four games I've worked on:
November 19, 2024 at 6:52 PM
November 7, 2024 at 12:29 AM