Daniel Knightley - Rebuilding V-tuber for no good reason
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danielknightley.bsky.social
Daniel Knightley - Rebuilding V-tuber for no good reason
@danielknightley.bsky.social
Tinkerer, #TraditionalArt, #soloDev and #Animator | Dutch 🇳🇱 | He/Him
Currently working on:
[ 🌐 A proper website ]
[ 📝 #FloodedFishin - a Dredge inspired fishing game during March]
[ 🪨 #OrichalcumCup - a PvE hero tabletop game ]
Is it because my shape keys cause overlaying vertices?
Does this trip up the exporter when triangulating my mesh?
October 29, 2025 at 11:04 AM
Look who's talking now!

Todo:
- Write a script to control some eye movement
- Write a script for idle blinking.
- Figure out why my hand is open, rather than closed. (Probably an animation error)
- Figure out why my eyeballs are weird on export, since they don't map correctly in Godot.
- Fix light.
October 10, 2025 at 2:17 PM