Hale the Damo
damiensturdy.bsky.social
Hale the Damo
@damiensturdy.bsky.social
Creating an Acorn-esque emulator and a real synthesizer. Sometimes makes games. Sturdy Games- Developer of way too many things at once, #8-Bit #Acorn #Kotlin, #CSharp, #Unity, #Java, #Javascript. #FLStudio http://sturdygames.co.uk
I'm distracted by what appears to be an flstudio version no newer than 5.

Ahhh the simpler days!
December 20, 2025 at 5:05 PM
like the community is *not* letting it get a foothold despite it trying at every opportunity. This is massively amusing to me.

We're saying as a whole "WE DO NOT WANT THIS!" but billions have been pushed into the machine now....
December 18, 2025 at 8:14 PM
It looks like it'd feel like eating sand!

Gimme a delicious home made red wine stock.
December 15, 2025 at 3:37 PM
Mine likes to spawn as many ender dragons as possible in Minecraft, then kill them all.

The room warms up when he does it.
December 14, 2025 at 5:59 PM
Ha yeah. Wasn't a CLC, just a silly oversight on that edge ball pixel.

(though saying that I do now spy a single potential CLC bug right on the left edge!)
December 13, 2025 at 6:16 PM
That's 70 Balls, double buffered on a Beeb B.
December 13, 2025 at 6:12 PM
Good point - I've got respawn coded but I'm not dampening gravity, forgot to put that back on, oh well.

Love seeing what you guys do with the old Elk. Awesome stuff.
December 13, 2025 at 6:08 PM
I just found it, here we go peeps!
December 13, 2025 at 5:27 PM
In fact the very middle line of some balls is lost, Hmmmmm!
December 13, 2025 at 5:03 PM
Double buffer exists but is off in this video- the sprite flicker is expected in this video, but something else is awry. I suspect I removed one too many CLCs :D
December 13, 2025 at 5:02 PM
Ahhhh, bluesky is reencoding at 30fps so you can't see how smooth it is. Bah. I wondered what that was about!
December 13, 2025 at 4:39 PM