croomfolk
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croomfolk.bsky.social
croomfolk
@croomfolk.bsky.social
* 25, no minors
* brazilian
* game artist at a couple of indie studios
* william shatner DNI


tag: #croomfolkart

croomfolk.carrd.co
Be well and have a speedy recovery!
November 13, 2025 at 5:14 PM
ayyy, happy birthday!!
November 13, 2025 at 12:59 PM
são paulo
November 6, 2025 at 3:49 AM
Reposted by croomfolk
ARBY'S CASHIER: Yo! You look old and weak. What's good
OLD MAN: I wanna big heap shit. Same going out as coming in.
CASHIER: One order hog fattener grade arby's roof rabbit, is that gonna be big boy or bitch boy
OLD MAN: Big boy. Cook it to leather too
CASHIER: We don't cook it any other way brother
October 26, 2025 at 7:38 PM
any american who thinks they live in a democracy at this point is not worth listening to
October 24, 2025 at 11:50 PM
Yeah!! grabbing focus will now be much more customizable. I was alerted to the good news when i made an issue begging for this and they closed it as the functionality had been merged into 4.6 the very same day 😌
github.com/godotengine/...
Hide `Control` focus when given via mouse input by YeldhamDev · Pull Request #110250 · godotengine/godot
Closes godotengine/godot-proposals#6577 (by covering godotengine/godot-proposals#2011). This PR makes so that Controls will not show their focus state when activated via a mouse click. It also modi...
github.com
October 24, 2025 at 8:31 PM
I refuse to make my game's UI until 4.6 comes out with the new focus system 😅
October 24, 2025 at 8:16 PM