Cool Shade
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coolshadegames.bsky.social
Cool Shade
@coolshadegames.bsky.social
Game Developer, making Shadey's Quest – an autobattler roguelike about helping a cute monster become a powerful Hero.
Wishlist at http://s.team/a/3041640
For over a month I have been quiet, busy working on one of the most crucial features out there. Finally, it is done. I present to you....

The Loading Screen!

(actually I've just been busy with my phd thesis but im also done with that for now)
#indiedev #loading #gamedev
June 27, 2025 at 3:50 PM
The first level – Greylands – is a barren wasteland with suspiciously petrified corpse-shaped rocks. Only the weakest shadows still live there. But otherwise it's a pretty nice and wholesome place. :)
#indiedev #gamedev
May 26, 2025 at 4:59 PM
Here is the Exiled Captain (on the right). Serving as the boss of the first act, he is one of the first enemies I designed, but easily one of the coolest.

As a solodev, I'm very restrained in how complex my art and animations can be. But I'm still trying my best!
#indiedev #roguelike #gamedev
May 14, 2025 at 6:22 PM
In Shadey's Quest you can get a bunch of cool equipment.

For instance, it can make his attacks inflict poison, or enhance his Vampirism grant him Damage. There are a ton of options so you'll have to pick which equipment suits your Shadey best. =)

#indiedev #gamedev #roguelike #loot
April 25, 2025 at 2:29 PM
Combat in Shadey's Quest is automatic (largely inspired by Loop Hero), but with some tactics involved: you can choose the target for Shadey to attack based on his strengths, making him focus that one pesky debuffer or healer that is countering your build.

#indiegame #gamedev #roguelike #indiedev
April 22, 2025 at 5:24 PM
The main way for Shadey to get stronger is by eating. It's like actually training and earning experience but quicker. #gamedev #indiedev
April 15, 2025 at 7:08 PM
Shadey will encounter lots of scary foes, but there is no fear in that empty head of his. #gamedev #indiedev
April 14, 2025 at 5:24 PM