CONKi
conki.bsky.social
CONKi
@conki.bsky.social
https://conkopuffs.itch.io/untitled-tactical-rpg
Far from perfect, but a big step in it becoming a game.
Dropped a small update. Any and all feedback and constructive criticism is welcome and helps direct me to making a better product.
conkopuffs.itch.io/untitled-tac...
Untitled Tactical RPG Test Build by CONKi
RPG Tactical
conkopuffs.itch.io
February 12, 2026 at 2:37 PM
A new foe approaches. Don't be fooled by their small size, they are not something to leave unchecked for long... at least that's the intent. AI still kinda dumb and much much balancing to be done.
February 10, 2026 at 6:25 AM
Look at this dummy. He's very much aware he's standing in mud right now. He'll seek it out and just roll around in it all day.
February 4, 2026 at 8:46 PM
As someone who's by no means a programmer, I am positively happy at myself for figuring out a means to walk around obstructions between tiles.
Probably not a good means, but learn as you go and take victories when and where you can.
January 31, 2026 at 5:50 PM
If nothing else, seeing the upgrade from capsule to character is a good moral boost.
January 28, 2026 at 5:30 AM
First go at a walk cycle since college. Wasn't an animator then either...
January 28, 2026 at 1:06 AM
Certainly perfect by no means, but let this be the start of... um... something?
January 27, 2026 at 8:13 AM
First time making a rig with the intent to animate... probably ever. Why I elected the path of pain by opting for a cloak and long skirt is anyone's guess, but trial by fire is one way to learn, I guess. Still, happy enough to see where this goes.
January 26, 2026 at 7:00 AM
Look at this guy. Not a thought going on behind those eyes. Probably doesn't even know they're standing in mud.
January 20, 2026 at 7:05 AM
Happy International Self Portrait Day everbody
November 2, 2025 at 2:38 AM
October 24, 2025 at 12:37 AM
Starfinder 2e character
Prismeni witchwarper
October 16, 2025 at 11:31 PM
September 27, 2025 at 4:08 AM
N'other sketch
September 22, 2025 at 11:32 PM
Quick-ish Beryl sketch.
September 20, 2025 at 4:46 AM
September 9, 2025 at 10:27 PM
August 23, 2025 at 7:00 PM
July 17, 2025 at 1:41 PM
July 16, 2025 at 12:26 AM
Head's stuck in low poly mode at the moment.
June 29, 2025 at 7:04 PM
June 28, 2025 at 3:07 PM
June 25, 2025 at 2:33 AM
June 20, 2025 at 5:23 AM
Some practice
April 24, 2025 at 10:09 PM
April 24, 2025 at 3:32 AM