codemonkeyzero.bsky.social
@codemonkeyzero.bsky.social
Pew Pew added! (Not sure what the shoot sound is for missiles) #GameDev #Godot
April 19, 2025 at 4:53 AM
Got static rooms in! mostly. Something is up with stair and door placement but its close. Here's a nice dungeon floor of two people holding... almost hands. Hoping to fix it tonight on stream.
#Godot #GameDev #Roguelike
March 22, 2025 at 12:29 AM
Its not much, but its functional. The visibility state is also completely separate from the presentation, so I've got that going for me.
#Godot
March 9, 2025 at 4:00 AM