Clementchine
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clemidev.itch.io
Clementchine
@clemidev.itch.io
FPS lover, gamedev hobbyist, trying to make cool stuff with Godot.
Wrong build to download at the end of the blog article !
November 14, 2025 at 7:00 PM
Concept of zones is done !
each zone have a lot of object to destroy. i put a progress bar to track the progress of the player. And thank to that, i can also know when i can launch dialogue, who'll happen at certain step of the progress.

#godotengine #gamedev
October 29, 2025 at 4:43 PM
Finally, a simple dialogue manager !
big thanks to this tutorial : www.youtube.com/watch?v=1DRy...

#godotengine
October 29, 2025 at 3:39 PM
here what i've done for now (credits to @kenney.nl for Tiny Town asset pack and itch.io/profile/eris... for the character)
October 29, 2025 at 1:06 PM
If, like me, you just love the triangle dude "dance" animation, you have to thank
@pinkponeyrosor.bsky.social for his amazing work as artist
August 4, 2025 at 3:03 PM
First day of jamming with four other people, and I'm in charge of programming! Our idea is a kind of musical tower defense game, where we have to program the loop for each of our instruments to create an ambiance that will distract all the enemies before they reach us!

#godot #gamedev #GMTKJam
July 31, 2025 at 6:41 PM
A lot of assets are randomly selected from Matt's assets. They can also be added outside the app.
June 2, 2025 at 8:57 AM
For the intro to @spelkollektivet.com's weekly SGDC conference, I proposed to make a program that would take over the software used before, made by @stuffedwomb.at . And here's the result!
Big thanks to matt (mattdomain.carrd.co) for the art and Max from @naraven.bsky.social for the sound !

#godot
June 2, 2025 at 8:57 AM
first #screenshotsaturday (yeah, i post gif almost everyday, but i love new #)

Today, update on fight, with a ninja dash, shoot assist (inspired by towerfall), shotgun who reload before shooting (so you know they'll shoot) and windows shake !

#godot #gamedev
April 11, 2025 at 7:06 PM
Since CursorQuest takes place in a fake old computer, I had to make an old-fashioned boot screen.
The text is in French, sorry english folks just know that there are the ingredients and the recipe to make a tarte tatin!
(what if i make a tuto for the bootscreen ? Let me know !)
#godot #gamedev
April 10, 2025 at 10:53 AM
Finally, the interface / fight loop is back, smoother than ever !
Small animation and effect bug, but this week of work on the interface is going nice !

#godot #gamedev
April 2, 2025 at 7:24 PM
Trans folks, QRP with a pic of yourself that you love.

Finally, a photo that I love. Taken by @spelkollektivet.com's photographe, where i am the happiest person ever.
March 31, 2025 at 5:52 PM
Working on a clean computer interface, with draggable window, interaction with picture and text, etc...

We're making good progress!

#godot #gamedev
March 31, 2025 at 3:25 PM
Hello, i'm Clementine !
I'm a Trans game developper from France, currently working on my first game, CursorQuest.
I love doing prototype and tools just for fun.

That it.
Fuck TERF, read Terry Pratchett, play Titanfall 2, and ... that's all.

#TransDayofVisibility
March 31, 2025 at 8:34 AM
Continuation of the exploration - combat flow, when you try to access a crypt folder (red), you have to succeed in a combat in order to enter it. And that's now done. Next step: make the fights more interesting !

#godot #gamedev
March 26, 2025 at 12:05 AM
In Cursor Quest, you are an old person who try to recover photo of loved ones, but some folder are encrypted ..

This week, i work on the file manager / computer navigation, here what the result for today !

#godot #gamedev
March 24, 2025 at 4:43 PM
Boing, boing, are those arrows made of rubber?
I'm improving the behavior of the arrows a bit. I'd like the player to have a limited amount of ammunition, and if she misses, she'll have to go and get it back, possibly at the risk of losing a few life points!

#godot #gamedev
March 11, 2025 at 9:19 PM
After two gamejams, back to my cursor game!
I'm now going to work on it with my friends from @fallingleavesfr.bsky.social , who will help me structure my little prototype and turn it into a real game! I can't wait to show you more!

#godot #gamedev
March 11, 2025 at 10:35 AM
Hey, welcome to the shop !

#7drl #godot #gamedev
March 7, 2025 at 1:57 PM
making progress on non gameplay / ui stuff, and can't stop myself to do silly things in the load screen ..

#godot #gamedev #7drl
March 5, 2025 at 5:04 PM
Working on the ball modifier again, here now the "Right angle Modifier" !

#godot #gamedev
March 3, 2025 at 9:47 PM
To beat the most devious enemies, you'll need a ball that's right on target... Or not

Character controller by @celthim.bsky.social

#godot #roguelikejam
March 3, 2025 at 12:02 AM
And with that, a CRT shader to try and reproduce the old computer experience
(yeah, i know, the smoke on the submachine is bugged, i'm working on it)
A lot of code cleaning to be kind to my futur me, et voila !

#godot #gamedev
February 28, 2025 at 8:05 PM
And what's about ... a thompson finger gun ? With his bullet magazine showing how much bullet left ? No problem ! Still using only cursor pack from @kenney.bsky.social.

#godot #gamedev
February 28, 2025 at 8:05 PM
What happen if you take a hand cursor and ... pull his finger VERY HARD ?
The answer is a Shotgun Finger ! And if you had another hand, you can reload !
Thanks @monetai.bsky.social again for juice advices <3

#godot #gamedev
February 28, 2025 at 3:24 PM