Music and Audio Games designer at LSBU |
21
https://linktr.ee/luke.pomeroy
Yes. Im importing the voxel models with their limbs separate into blender. Then I move the limbs into place and rig it so that the limbs are separate for weight painting purposes. That’s why his limbs conform separately instead of bending :)
Yes. Im importing the voxel models with their limbs separate into blender. Then I move the limbs into place and rig it so that the limbs are separate for weight painting purposes. That’s why his limbs conform separately instead of bending :)
So I start again and make the state machine work simpler with my experience from this version
So I start again and make the state machine work simpler with my experience from this version