Cattrall
cattrall.itch.io
Cattrall
@cattrall.itch.io
EM @ Twitch. Godot game dev & toolmaker
Third party docs? They seem comprehensive but why do they have to be third party? The map editor is also unusable for positioning and every model being white... I mean come on.
November 13, 2025 at 7:06 AM
You seen that show "Common side effects" on adult swim? Great mushroom show and great animation.
October 24, 2025 at 10:42 PM
The vast majority of devs cannot match the high quality assets enough to make the rest of their game art consistent. I think that counts as bundle fatigue?
October 23, 2025 at 4:35 PM
October 23, 2025 at 3:48 PM
Wanna know why?
October 23, 2025 at 7:51 AM
That UI and font really brought back a lot of happy memories from PC gaming in the early 2000s
October 19, 2025 at 12:16 PM
Got it, thanks for the info
October 17, 2025 at 10:59 PM
in short, I'm remaking this tool in godot. So far I have a webview, placeholder form and am recording in-app using a gdextension (c++). I will put the whole thing up on github when it's further along.
October 17, 2025 at 8:10 PM
windows, mac or linux?
October 17, 2025 at 7:00 PM
I was wondering if you knew why mutable torrents are still widely unsupported and why the technology didn't really "take off"? I'm currently doing an implementation of BEP 46 using libtorrent DHT primitive APIs and just wondered if there's something fundamental I'm missing. Thank you for your time.
October 12, 2025 at 5:39 PM
Very easy lifecycle "hooks", much easier than react with useeffect etc, and safer in that the risk of infinite recursion is far lower.
October 11, 2025 at 9:04 PM