Cassiopeia Developments 🌌 Sym.BIOS: Torn Asunder
@cassiopeiadevelopments.com
Salutations!
Small #french #indiedev studio making #narrative #indiegames
Makers of Sym.BIOS: Torn Asunder, available here:
https://linktr.ee/cassiopeiadevelopments
Small #french #indiedev studio making #narrative #indiegames
Makers of Sym.BIOS: Torn Asunder, available here:
https://linktr.ee/cassiopeiadevelopments
Thanks, though I wouldn't call it thriving.
October 2, 2025 at 11:19 AM
Thanks, though I wouldn't call it thriving.
Until the AI bubble burst in 2026, when they all move away from this nonsense again.
August 23, 2025 at 9:46 PM
Until the AI bubble burst in 2026, when they all move away from this nonsense again.
I love this place, brutalist architecture was a reference for some buildings of Sym.BIOS: Torn Asunder. But the Barbican's layered setup is fascinating as reference for game levels. I always wondered how high I was compared to street level.
July 28, 2025 at 9:56 AM
I love this place, brutalist architecture was a reference for some buildings of Sym.BIOS: Torn Asunder. But the Barbican's layered setup is fascinating as reference for game levels. I always wondered how high I was compared to street level.
Np!
July 25, 2025 at 4:26 PM
Np!
Sym.BIOS: Torn Asunder cost between €120.000 and €140.000 to make. The game is a VN with 600 pages of dialogue, tons of characters and backgrounds, and to finish all routes it takes about 15 hours.
July 25, 2025 at 4:16 PM
Sym.BIOS: Torn Asunder cost between €120.000 and €140.000 to make. The game is a VN with 600 pages of dialogue, tons of characters and backgrounds, and to finish all routes it takes about 15 hours.
On Tactics Ogre Reborn right now.
July 23, 2025 at 6:14 PM
On Tactics Ogre Reborn right now.
Lol, yeah right?
July 23, 2025 at 8:25 AM
Lol, yeah right?
Meant if you were. But then it becomes a job in itself.
July 23, 2025 at 8:14 AM
Meant if you were. But then it becomes a job in itself.
It's complicated to post anything significant without turning it into a day blog of random stuff people might get bored of. You can try doing a bit more, and see if there's any shift in engagement.
July 23, 2025 at 8:05 AM
It's complicated to post anything significant without turning it into a day blog of random stuff people might get bored of. You can try doing a bit more, and see if there's any shift in engagement.
In order to engage your community, if there's any sort of interesting thing to tell, go for it. We only did updates when there were trailers to show and I regretted doing that.
July 23, 2025 at 8:00 AM
In order to engage your community, if there's any sort of interesting thing to tell, go for it. We only did updates when there were trailers to show and I regretted doing that.
You mean like messages on the community board?
Only when there's an actual update to the game content, or any event (sale, or assimilated).
Only when there's an actual update to the game content, or any event (sale, or assimilated).
July 23, 2025 at 7:56 AM
You mean like messages on the community board?
Only when there's an actual update to the game content, or any event (sale, or assimilated).
Only when there's an actual update to the game content, or any event (sale, or assimilated).
Goes in the same bullshit drawer as Thoughts and prayers.
July 22, 2025 at 5:00 PM
Goes in the same bullshit drawer as Thoughts and prayers.
Anytime, good luck with the project and the kids!
July 3, 2025 at 5:00 PM
Anytime, good luck with the project and the kids!
There's been the usual self-doubts, but once those are gone, it's a nice balance and keeps the mind fresh for new ideas. The brain keeps on working all the time, passively, so it's great for concept and preproduction on one-man games.
July 3, 2025 at 4:33 PM
There's been the usual self-doubts, but once those are gone, it's a nice balance and keeps the mind fresh for new ideas. The brain keeps on working all the time, passively, so it's great for concept and preproduction on one-man games.
Except during production, I work on the game only during the morning. In the afternoon it's games, music and movies and some exhibitions. Especially true during summer heatwaves.
July 3, 2025 at 2:47 PM
Except during production, I work on the game only during the morning. In the afternoon it's games, music and movies and some exhibitions. Especially true during summer heatwaves.
It is.
July 1, 2025 at 8:59 PM
It is.
I've tried twice and couldn't get into it. The idea is brilliant, but the moving about at snailpace killed it.
July 1, 2025 at 9:44 AM
I've tried twice and couldn't get into it. The idea is brilliant, but the moving about at snailpace killed it.