Caer
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caer.cc
Caer
@caer.cc
I'm a researcher and creator who tells stories about a.i., robotics, and interactive media with code and care.

links and more @ caer.cc!
I found a #bug in my #zsa Voyager. I'm not sure how to patch it... 🤔

#keyboards #mechanicalkeyboards
November 3, 2025 at 1:18 AM
The results for my #LDJam game are in: I ranked 60th in mood and 82nd in audio out of 1391 games. This was my first time composing music, my second time using my own #rust engine, and a huge leap from my last jam!

You can try the game for yourself on the web: caer.cc/app/ld58

#indiedev #gamedev
October 30, 2025 at 1:57 AM
I made another (tiny) game with my custom #rust engine as part of the 72-hour Ludum Dare Game Jam!

"re:collect: In a world without sound, play as Recco, and gather lost records of music from a civilization long since past."

ldjam.com/events/ludum... #LDJam #indiedev #gamedev
October 6, 2025 at 11:17 PM
It's been a bit, Bluesky! Last month, I made my first-ever game during @ludumdare.com #LD57: Layered. It's a puzzler inspired by deep neural networks' hidden layers, built using my own #rust engine based on #macroquad. Now I'm working on "finishing" it~

Read more and try it @ caer.cc/logs/ldjam-57/
May 23, 2025 at 2:22 PM
Happy New year, Bluesky! My New Year's resolution is a crisp 160x144px. hbu?

#nails #electronics #cryptography
January 1, 2025 at 9:56 PM
I soldered my first header pins today! Thanks @adafruit.com for the lovely parts and tutorials that gave me the confidence to give this a go~

#making #opensource #electronics
December 30, 2024 at 8:11 PM
Want to try an unstable Rust feature without installing an entire Nightly toolchain? Use `RUSTC_BOOTSTRAP=1 cargo` instead of `cargo +nightly`!*

*This flag disables `rustc`'s stability guarantees. Sharks might eat your binary. But it sure is nifty!

#rust #rustlang #code #programming #opensource
December 12, 2024 at 7:57 PM
I’m making a 2.5D game engine in Rust for fun, and got super confused when the isometric cube I drew didn’t look “right”.

Today I learned: Most “Isometric” game art is actually drawn in a 2:1 “Dimetric” projection.

(real artists: plz correct me if I’m wrong)
November 28, 2024 at 12:19 AM
Hi Bluesky! I'm Caer; I #code and I write about code.

For my first post, here's my favorite #RustLang hack: Combine `#![doc]` with `include_str!()` in `lib.rs` to reuse a `README.md` as a crate's docs. ❤️

#rust #programming #opensource
October 22, 2024 at 3:29 AM