BRINE
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brinegame.bsky.social
BRINE
@brinegame.bsky.social
A chaotic retro-fps set on the Cornish coast, developed by Studio Whalefall. Currently in development!

Account predominantly run by: @keymp4.bsky.social

Join the discord below:
https://discord.gg/KxUBbwN2Jf

https://linktr.ee/brinegame
AWOOOOGA! RUFF RUFF RUFF

WHO IS THIS GUY????!!! 👀
November 18, 2025 at 3:53 PM
I’ve realised I’m silly and I’ve said early December for a Demo. I want to clarify this is just our page for the moment, but Steam demo is in the works.

We do however have compatible demos for Linux and Windows on our itch.
November 18, 2025 at 12:30 PM
psst....

VERY early December 👀❤️
November 18, 2025 at 11:47 AM
Reworked entire weapon system for future weapon additions.

Updates to music intensity system & new combo/bark-out audio systems.
October 31, 2025 at 8:28 PM
New splash screen when transitioning into levels - featuring art by Oliver Makeham.

Updated end-screen art pieces.

More Level 1 Secrets & decoration changes - including toggleable Halloween decorations.

Updates to background ambience audio while near water or while swimming.
October 31, 2025 at 8:28 PM
PATCH NOTES:

New minimal tutorial within Level 1’s starting pub.

Player movement changes - The player can now tread water and “hover” on water surfaces.

New player sprite visuals - full 8-directional sprite for mirrors, new melee kick animation.
October 31, 2025 at 8:28 PM
Playtest BRINE for FREE here:

andy-aksu.itch.io/brine/devlog...
andy-aksu.itch.io
October 31, 2025 at 8:28 PM
Lovely to finally attach a name to a face Rob! Thank you for your continued support and stay awesome!!
October 27, 2025 at 3:15 PM
And of course check out @coldzephyrgames.bsky.social

These guys are going places. An incredible team with an incredible game. Thank you fellas for making us feel so welcome at your booth and creating such an amazing experience. Very stoked to see what’s next for Contact Protocol!
October 27, 2025 at 3:14 PM
We Love Katamari is genuinely such a joy on the steam deck. Dare I say better than my childhood memories of playing it on console.
October 26, 2025 at 9:42 AM
It’s Unity whining about me holding control and pressing S, it thinks I’m trying to save the project but I’m actually shift reverse spamming.
October 23, 2025 at 11:05 PM
*STONE TURNING NOISE*
October 23, 2025 at 2:07 PM
"Climateforks" has been thrown around as an idea 👀
October 23, 2025 at 12:58 PM