Tom Brinton
brin.town
Tom Brinton
@brin.town
local inventor

paper games → gladden.fun
computer games → beepyeah.games
portfolio → brin.town
kinda sucks that i had to add this to the FAQs on the gladden.design website:
November 20, 2025 at 11:58 PM
Sticker from @jackapedia.design. Magnets from a discount store 10 years ago. Fridge from Costco.
November 19, 2025 at 4:13 PM
I repeat,
November 19, 2025 at 4:07 PM
BIG PEGBOARD
November 19, 2025 at 4:03 PM
Stackrobats for #pico8 is getting close to completion. Just added barrels for extra fun!
November 9, 2025 at 6:03 AM
🎁 ⚔️ 🎲

My proc-gen notebook game Paper Apps™ DUNGEON was featured in @theverge.com's holiday gift guide!

(www.theverge.com/tech/809421/...)
November 7, 2025 at 4:56 PM
Thanks for adding TOGGLEBOT™ to your Staff Picks @play.date!

play.date/games/staff-...
November 3, 2025 at 6:06 PM
probably the best part is picking your costume at the beginning
November 1, 2025 at 6:46 AM
made a little #pico8 game for a halloween project today!

🎃 PUMPKICK 🎃
get candy, kick pumpkins.
8 breezy puzzles.

🍬 beepyeah.itch.io/pumpkick
November 1, 2025 at 6:42 AM
Use movable portals to switch from black to white (and back again). What seem to be blocks to push could also be paths to walk.
October 21, 2025 at 7:45 PM
New: TOGGLEBOT™

My bit-flipping sokoban for @play.date came out on Catalog today! 30 brain-inverting levels for just $3!

play.date/games/toggle...
October 21, 2025 at 7:37 PM
🔵 🟥
new game: tic-tac-to3

i've wanted to make a simple game using @desandro.com 's wonderful Zdog library for a long time. it's just 3d tic tac toe, but it's also a bit of a spatial puzzle.

enjoy! tombrinton.com/games/tic-ta...
October 16, 2025 at 4:14 AM
here's a W + rabbit logo for a personal project i'm working on!
October 2, 2025 at 2:36 AM
Dropped a bolt into my car engine and retrieved it with the most Looney Tunes contraption possible
September 29, 2025 at 7:32 PM
giving Paper Apps DUNGEON a bit of a facelift for this next printing. updated tileset and new font!
September 26, 2025 at 10:32 PM
🎈☁️😎

it's not perfect, but it's done! just submitted Bertrand's Balloons to #FallingBlockJam

you can play it here: beepyeah.itch.io/bertrands-ba...

#pico8
September 21, 2025 at 6:18 AM
added a few more things to my #fallingblockjam entry. if a row fills up, it turns into cloud tiles which can't be cleared. however, if you survive long enough a bird will come clear it out!
September 19, 2025 at 3:57 PM
September 18, 2025 at 4:46 PM
LABY
September 15, 2025 at 4:23 PM
getting some basic functionality in place!
September 15, 2025 at 5:13 AM
'falling block jam' idea in #pico8. not sure if i'll have time to code it up or not
September 15, 2025 at 3:48 AM
Last minute LABYRINTH tweak-sesh. Proc-gen games come together quickly because you don’t have to design levels, but you pay for it later when trying to balance the game.
August 31, 2025 at 1:38 AM
no one to blame but myself for this one. quite happy with the frog art though
August 27, 2025 at 5:42 AM
sneaking in a couple of things before LABYRINTH goes to print

h/t to @mrgan.com for the idea on this one
August 27, 2025 at 5:38 AM
Morning walk
August 21, 2025 at 2:52 PM